Prodigal Son: Missed T50 and no ranks to verify it!
So here we go. Last night my alliance (A T10 PVE alliance) missed T50. We were #19 with 6 hours to go and we dropped to T100 overnight. Unfortunately, there are no leaderboards to check and see who slacked or did not put up the minimums. Commanders are screwed because not only they have time slices to deal with, they now miss the ranks after the event is over.
Many people busted their **** off to get this Elektra cover and while missing the personal reward, they where happy to get one from the alliance. But hey, there is no way to coordinate with each other because the scores are totally gone. Only thing you hope is for people who are in the last slice to be online, but that does not always happen. So now this happens and I, personally, am pissed because I grinded crazy stupid leveled enemies with my 2* roster and my one LCap maxed and got wiped so many times from the stupendous scaling on the last subs for no reason, just to realize the there is no reward at the end.
Missing the reward is not what's bothering me, but having no way to see who was slacking so that we can deal with them is a PROBLEM. It has been there for more than a week and you guys just go ahead and ignore it like it's something minor.
I find it very weird that you release new stuff and act hyped about it when you've got terrible bugs like this hanging around.
FIX THE DAMN LEADERBOARDS SO THAT WE CAN PLAY THIS GAME FOR ONCE WITHOUT ISSUES!
Many people busted their **** off to get this Elektra cover and while missing the personal reward, they where happy to get one from the alliance. But hey, there is no way to coordinate with each other because the scores are totally gone. Only thing you hope is for people who are in the last slice to be online, but that does not always happen. So now this happens and I, personally, am pissed because I grinded crazy stupid leveled enemies with my 2* roster and my one LCap maxed and got wiped so many times from the stupendous scaling on the last subs for no reason, just to realize the there is no reward at the end.
Missing the reward is not what's bothering me, but having no way to see who was slacking so that we can deal with them is a PROBLEM. It has been there for more than a week and you guys just go ahead and ignore it like it's something minor.
I find it very weird that you release new stuff and act hyped about it when you've got terrible bugs like this hanging around.
FIX THE DAMN LEADERBOARDS SO THAT WE CAN PLAY THIS GAME FOR ONCE WITHOUT ISSUES!
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Comments
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I concur, it is making it harder than it needs to be to run an alliance. When we do get them back an indicator of which players events have finished and who is still playing would also be very useful.0
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I remember recently when I clicked on the post event leaderboard it just crashed the application so I assume they got rid of it because it was causing problems?0
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we can only assume that new time slicing may have not worked exactly as designed, therefore the final rank details may need to be revisited0
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They have mentioned it. They removed the tile for the reason Phantron said. It was a bug in R67. The fix is in R68 but they can't push it out earlier, so they just removed the tile. The devs said "Hey guys, free 20 man alliances for all. Have fun managing them with buggy in game chat and no leaderboards. Oh, you have external communication, then we will change how you play the game. Shield nerf INCOMING!!!!" Thanks Devs!0
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Okin107 wrote:So here we go. Last night my alliance (A T10 PVE alliance) missed T50. We were #19 with 6 hours to go and we dropped to T100 overnight. Unfortunately, there are no leaderboards to check and see who slacked or did not put up the minimums. Commanders are screwed because not only they have time slices to deal with, they now miss the ranks after the event is over.
Many people busted their **** off to get this Elektra cover and while missing the personal reward, they where happy to get one from the alliance. But hey, there is no way to coordinate with each other because the scores are totally gone. Only thing you hope is for people who are in the last slice to be online, but that does not always happen. So now this happens and I, personally, am pissed because I grinded crazy stupid leveled enemies with my 2* roster and my one LCap maxed and got wiped so many times from the stupendous scaling on the last subs for no reason, just to realize the there is no reward at the end.
Missing the reward is not what's bothering me, but having no way to see who was slacking so that we can deal with them is a PROBLEM. It has been there for more than a week and you guys just go ahead and ignore it like it's something minor.
I find it very weird that you release new stuff and act hyped about it when you've got terrible bugs like this hanging around.
FIX THE DAMN LEADERBOARDS SO THAT WE CAN PLAY THIS GAME FOR ONCE WITHOUT ISSUES!0 -
Can't do last minute roster swapping if you don't know where you stand.
Not that this could be deliberate after Goddess.
Just saying.0 -
Interesting that the issues with scoring visibility started when they stopped profiting off of alliance member slots.0
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Frankly, I think the devs should strongly consider in fixing the existing content rather than throw in new stuff (Excluding the latest PVE mode which is a nice new thing).
I don't think it's fair for 20 people to miss a very important 4* cover because there is no actual way of keeping track of your alliance. In times like this where every single cover counts because god knows when they will come around and decide to give them out again, bugs really pump up the frustration.
That's how I feel right now, frustrated. Characters have become almost impossible to get covers without paying. It is clear now more than ever. I know better that to ask for more rewards or smoothing the 2-3* transition.
The way you make progress in this game has become so random that I don't know where I stand. I can go 650-700 points in one PVP and the next one I can't break 500 points cause of the wall. This happened to me in the PVP that rewarded Sentry and the PVP after that was a piece of cake. I don't understand what the hell is this random placement although you do not progress in any way. Both PVE and PVP have super easy and death brackets. I think the game has a 50/50 chance to either favor you or screw you.
I'd really appreciate it if you guys get your **** together and for once in this game say that we took an event from A to Z without a single flaw!0 -
It is a bit odd that they promote Alliances so much for "more enjoyable play guys!", and then stuff like this happens.
Has been a weird month though. So many events screwy. Maybe they have interns in.0 -
I agree that it's unacceptable for them to have reintroduced the leaderboard bug after it's already been broken and fixed in the previous two updates, but I just want to point out that as a workaround, if you have a commander in shard 5, you will always have access to everyone's scores, up until the moment the event ends.0
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simonsez wrote:I agree that it's unacceptable for them to have reintroduced the leaderboard bug after it's already been broken and fixed in the previous two updates, but I just want to point out that as a workaround, if you have a commander in shard 5, you will always have access to everyone's scores, up until the moment the event ends.
Yeah but if that person's slacking or not around - you can't tell if your time slice is over. That's frustrating because usually you can find someone to push, or my commander finds a merc - I personally am not all that cut up because I can live without Elektra (although I wanted the patch covers which yeah not anymore I guess), but for people who did a lot of grinding (including those in my alliance) it's not really that fair.0 -
lokiagentofhotness wrote:simonsez wrote:I agree that it's unacceptable for them to have reintroduced the leaderboard bug after it's already been broken and fixed in the previous two updates, but I just want to point out that as a workaround, if you have a commander in shard 5, you will always have access to everyone's scores, up until the moment the event ends.
Yeah but if that person's slacking or not around - you can't tell if your time slice is over. That's frustrating because usually you can find someone to push, or my commander finds a merc - I personally am not all that cut up because I can live without Elektra (although I wanted the patch covers which yeah not anymore I guess), but for people who did a lot of grinding (including those in my alliance) it's not really that fair.0 -
simonsez wrote:lokiagentofhotness wrote:simonsez wrote:I agree that it's unacceptable for them to have reintroduced the leaderboard bug after it's already been broken and fixed in the previous two updates, but I just want to point out that as a workaround, if you have a commander in shard 5, you will always have access to everyone's scores, up until the moment the event ends.
Yeah but if that person's slacking or not around - you can't tell if your time slice is over. That's frustrating because usually you can find someone to push, or my commander finds a merc - I personally am not all that cut up because I can live without Elektra (although I wanted the patch covers which yeah not anymore I guess), but for people who did a lot of grinding (including those in my alliance) it's not really that fair.
What - no! That is completely not what I said - we were mostly in one of the early slices because the slice ended in a good time for Asia, and then the scoreboard disappeared. That's it, really! I was NOT talking about my commander or anyone in my alliance....although I can see how that might be construed that way. My alliance and my commander both are aces - it's the system that's flawed.0 -
The other side of my point is that the rank and file members don't know to panic and bail.
As alliances jockey for mercenaries in the last hour, commanders can keep it to themselves that they are on the edge when high scorers might bail.0 -
Look at all these folks who needed to do swaps and didn't know it. Our commanders did a great job - but by being filled in by other folks, whose slices had not yet ended.
So that's a problem. But the bigger problem - that all these alliances need to destroy their alliance loyalties to get mercs in the last hours of events. I really hope there is never another T50 event run again, especially for 4*'s. I get they are hard to get, they are rare - but to require everyone to grind for seven days straight is simply to much. The 4hor event wasn't fun, but was shorter. We hit T50 - everyone was over 110K (last progression at 100), and the average was probably 180K. That is ridiculous to demand - the only way we hit it was adding three people - which made other alliances add three people - which made us add three more....
Leave alliances be, don't destroy them with T50 rewards!0 -
SnowcaTT wrote:But the bigger problem - that all these alliances need to destroy their alliance loyalties to get mercs in the last hours of events. I really hope there is never another T50 event run again, especially for 4*'s.
Leave alliances be, don't destroy them with T50 rewards!
This. So much this. My alliance jumped between 10 and 20 for the duration of the event, then we made 50. Literally one spot away from not getting a cover because of alliance swapping. So, so annoying.0 -
Stony wrote:SnowcaTT wrote:But the bigger problem - that all these alliances need to destroy their alliance loyalties to get mercs in the last hours of events. I really hope there is never another T50 event run again, especially for 4*'s.
Leave alliances be, don't destroy them with T50 rewards!
This. So much this. My alliance jumped between 10 and 20 for the duration of the event, then we made 50. Literally one spot away from not getting a cover because of alliance swapping. So, so annoying.
Not only you can swap alliances, but the creation of new alliances from scratch just to give people more covers is kicking others out too fast. An alliance that has secured T10 can split up into two parts and create another alliance or two and settle for the T50 for all 3. This is not competitive play, this is nerve breaking unfairness because people that do not want to participate in this swap fest and just want to play normally and go for that T50 cover are screwed in most cases (Like my alliance did the last PVE). An alliance cannot just drop from #19 to #50+ in less than 12 hours. Even if you stay idle and wait for the finish you still have very good chances at being T50.0 -
I was going to say how the alliance system was pretty dumb since it's all transient with no real loyalty, but then I realized what they have is a perfect foundation for Fantasy MPQ. Now instead of having alliance drama once per event for only the relatively few alliances gunning for certain positions, everyone can partake in the drama in a fantasy MPQ league. Throw in some 4* covers there and now you can have nonstop drama even when not playing MPQ!0
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It is really frustraiting this. Best thing to do is make sure you have a few people playing the last slice, that way they can let you know who's not putting up the points.
I'm certainly not holding my breath on the leaderboards being fixed anytime soon0 -
There's a problem in the current version of the game that caused it to crash when people clicked on leaderboards for past events. In order to prevent the crash, they've disabled post-event leaderboards until they can issue an update to fix the client.
The official post on this is here.0
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