I've found leaked documents detailing future nerfs
Magneto blue now costs 17 to be more like Cap's yellow.
Magneto red now costs 6 to be more like Ragnarok's red.
Magneto's purple cannot activate unless there are 13 blues on the board.
Spidey's blue now costs 4
Wolverine's green now costs 8 and only generates 1 strike tile regardless of red
Thor's red now costs 9
Thor's yellow now costs 13
Thor's green now costs 19
Magneto red now costs 6 to be more like Ragnarok's red.
Magneto's purple cannot activate unless there are 13 blues on the board.
Spidey's blue now costs 4
Wolverine's green now costs 8 and only generates 1 strike tile regardless of red
Thor's red now costs 9
Thor's yellow now costs 13
Thor's green now costs 19
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Comments
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DumDumDugn wrote:Magneto blue now costs 17 to be more like Cap's yellow.
Magneto red now costs 6 to be more like Ragnarok's red.
Magneto's purple cannot activate unless there are 13 blues on the board.
Spidey's blue now costs 4
Wolverine's green now costs 8 and only generates 1 strike tile regardless of red
Thor's red now costs 9
Thor's yellow now costs 13
Thor's green now costs 19ElectroBlast wrote:2. Reduction of AP brought the ability below the current minimum of 5 AP.0 -
O please tell me you are being facetious? If this happens, I'm out0
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Serious question: is this real?0
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The fact that people think this is real shows how much faith we as a community have in the devs balancing approach
For shame.
Disclaimer: This list is fake.0 -
ghostlightning wrote:Serious question: is this real?
Of course it's not.
But, the devs are trying to slowly get a lot of characters to have 'slower' moves, so battles take a little bit longer. (Because, let's face it...most of mine end in 2-3 turns in less than a minute when I'm using boosts and the old Ragnarok.) So, it wouldn't be shocking to see somewhat similar changes occur (well, some of the ones listed are absurd...so not those.)0 -
Nemek wrote:ghostlightning wrote:Serious question: is this real?
Of course it's not.
But, the devs are trying to slowly get a lot of characters to have 'slower' moves, so battles take a little bit longer. (Because, let's face it...most of mine end in 2-3 turns in less than a minute when I'm using boosts and the old Ragnarok.) So, it wouldn't be shocking to see somewhat similar changes occur (well, some of the ones listed are absurd...so not those.)
Serious question, which changes are absurd?0 -
DumDumDugn wrote:Nemek wrote:ghostlightning wrote:Serious question: is this real?
Of course it's not.
But, the devs are trying to slowly get a lot of characters to have 'slower' moves, so battles take a little bit longer. (Because, let's face it...most of mine end in 2-3 turns in less than a minute when I'm using boosts and the old Ragnarok.) So, it wouldn't be shocking to see somewhat similar changes occur (well, some of the ones listed are absurd...so not those.)
Serious question, which changes are absurd?
Mag purple, mostly - it probably will be nerfed, but not with that specific restriction. Wolverine's green too - I can see the AP change but not the strike tile change, unless they change it's strength significantly.0 -
Spideys blue or mags purple/blue0
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Don't give them any ideas. I'm just now working on my spidey.0
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Spidey's blue would still be very powerful at 4. Everything else, not so much.0
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mischiefmaker wrote:Spidey's blue would still be very powerful at 4. Everything else, not so much.
No, it would be inferior to 1* Widow lol0 -
DumDumDugn wrote:No, it would be inferior to 1* Widow lol0
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All this post does is tell the community that the Devs F*cked up when they first created the characters. It seems that over time its just getting worse with new characters.0
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Well, if mag's purple works as intended now (need blue and red) it already has been nerfed.0
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soenottelling wrote:Well, if mag's purple works as intended now (need blue and red) it already has been nerfed.
Unless that happened when they nerf'd Rags, that isn't the case. I verified during the last lightning round that Mags purple only needed blue. Matched with 2 Red on the table and still downed a 5k character. My Mags is 70 and does 1000 a match. If what you say is correct, he would only be doing 2k, not 5+.0 -
They are balancing the characters so they are more in line with Bagman, Loki and the Invisible Woman0
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Nemek wrote:ghostlightning wrote:Serious question: is this real?
Of course it's not.
But, the devs are trying to slowly get a lot of characters to have 'slower' moves, so battles take a little bit longer. (Because, let's face it...most of mine end in 2-3 turns in less than a minute when I'm using boosts and the old Ragnarok.) So, it wouldn't be shocking to see somewhat similar changes occur (well, some of the ones listed are absurd...so not those.)
Are they really trying to get a lot of character to have slower moves or was Rags just too darned quick? He seemed to be way out of line with anyone else.0 -
Eddiemon wrote:Nemek wrote:ghostlightning wrote:Serious question: is this real?
Of course it's not.
But, the devs are trying to slowly get a lot of characters to have 'slower' moves, so battles take a little bit longer. (Because, let's face it...most of mine end in 2-3 turns in less than a minute when I'm using boosts and the old Ragnarok.) So, it wouldn't be shocking to see somewhat similar changes occur (well, some of the ones listed are absurd...so not those.)
Are they really trying to get a lot of character to have slower moves or was Rags just too darned quick? He seemed to be way out of line with anyone else.
Only when paired with grey widow or storm. Not by himself.0 -
DumDumDugn wrote:Eddiemon wrote:Nemek wrote:ghostlightning wrote:Serious question: is this real?
Of course it's not.
But, the devs are trying to slowly get a lot of characters to have 'slower' moves, so battles take a little bit longer. (Because, let's face it...most of mine end in 2-3 turns in less than a minute when I'm using boosts and the old Ragnarok.) So, it wouldn't be shocking to see somewhat similar changes occur (well, some of the ones listed are absurd...so not those.)
Are they really trying to get a lot of character to have slower moves or was Rags just too darned quick? He seemed to be way out of line with anyone else.
Only when paired with grey widow or storm. Not by himself.
I guess I was used to rolling with him in lightning rounds, where his hammer damage and cascades were enough. I rarely reached for green.0
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