What ultimately makes me want to quit

wirius
wirius Posts: 667
edited December 2014 in MPQ General Discussion
Its the ISO generation, or cost of leveling. I've reached the point where I have a few maxed cover 3's, and was excited to collect more. I looked at the vast amounts of 3's before me and thought, "Yeah, this will be great!"

I can stomach leveling a character up to lvl 133 at current iso rates. It feels fun! But once you really start crossing into the 2k per level iso requirement, it becomes a chore and a grind.

Faced with this, why should I keep going? Sure, collecting covers is nice, but realistically, I have a lazy thor, lazy cap, and hood I need to level past 133. Ugh. UGH.


Suggestion: Increase iso rewards by 1.5. Either that, or lower the leveling cost curve after a point. As it is now, its going to take me a month or two just to max out L Thor and L Cap to replace my other lvl 166's in pvp, and it just sucks the fun right out of the game. Oh, and I'm a customer! I've sunk 20 dollars here, 20 dollars there over the nine months I've played the game, and been very happy with every penny spent. I like supporting free to plays that I enjoy, but I'm getting to the point where I feel like moving on.

Comments

  • Yeah, you know you've "made it" when iso starts being your limiting factor instead of covers. Do you play the lightning rounds? Those are probably the best way to stockpile iso
  • If you have a couple of 166s then you obviously are able to level new 3*s up if they're actually good and worth leveling. Sure I won't have enough iso 8 to level up Beast but why would I want to do that?
  • lukewin
    lukewin Posts: 1,356 Chairperson of the Boards
    You could always sell some existing 166s for ISO icon_e_biggrin.gif . I dread the day when I am in your position, cover rich, ISO poor. Right now I dread the position I am in, cover poor, ISO lower middle class.
  • OnesOwnGrief
    OnesOwnGrief Posts: 1,387 Chairperson of the Boards
    gamar wrote:
    Yeah, you know you've "made it" when iso starts being your limiting factor instead of covers. Do you play the lightning rounds? Those are probably the best way to stockpile iso
    This. Very easy for get 1k ISO per lightning round. I'm currently sitting at 3k+ per level for X-Force, decided to just focus my ISO into other characters since I can hit 15k+ in a week.
  • Exactly, they better increase iso rewards, and limit the release of characters because a lot of us are sick of this.
  • homeinvasion
    homeinvasion Posts: 415 Mover and Shaker
    In a previous post I estimated that I wont be able to level up my max cover characters until about may 2018. The system has far been outgrown, and sharing more iso doesn't really matter anyway because you only have three slots for PVP, one of them has the featured character, one has Xforce then all that iso is only to determine who goes in the third slot.
  • Unless there's a new mode where your team is selected at random (against teams with similar restriction) I just don't see why it'd matter that you'll never be able to get the 25th most powerful 3* in the game to level 166.
  • wirius
    wirius Posts: 667
    Phantron wrote:
    Unless there's a new mode where your team is selected at random (against teams with similar restriction) I just don't see why it'd matter that you'll never be able to get the 25th most powerful 3* in the game to level 166.

    Look, if everything was handed out, and there was nothing to work forward to, it would be bad. But if everything is handed out so slowly that you realize the reward isn't worth the effort? Its just as bad.
  • wirius wrote:
    Phantron wrote:
    Unless there's a new mode where your team is selected at random (against teams with similar restriction) I just don't see why it'd matter that you'll never be able to get the 25th most powerful 3* in the game to level 166.

    Look, if everything was handed out, and there was nothing to work forward to, it would be bad. But if everything is handed out so slowly that you realize the reward isn't worth the effort? Its just as bad.

    Without something like a random select or certain characters completely rotated out of playing there's no feasible way to make your 25th most powerful 3* playable. There's just no way you can get balance that good. As the roster of available characters expand there's going to be more and more characters below the '25th most powerful character' threshold that would never be worth leveling. For that matter, you probably don't have to level any 3* beyond the top 10, and while people might not be able to agree who the top 10 are, it's pretty easy to tell when a character is definitely not top 10. It might be a good idea to have some kind of long term solution, but for now focusing on the 10 most powerful characters is quite an achieveable goal, and you're certainly not in a hurry to get all top 10 most powerful characters maxed out either.
  • homeinvasion
    homeinvasion Posts: 415 Mover and Shaker
    Phantron wrote:
    wirius wrote:
    Phantron wrote:
    Unless there's a new mode where your team is selected at random (against teams with similar restriction) I just don't see why it'd matter that you'll never be able to get the 25th most powerful 3* in the game to level 166.

    Look, if everything was handed out, and there was nothing to work forward to, it would be bad. But if everything is handed out so slowly that you realize the reward isn't worth the effort? Its just as bad.

    Without something like a random select or certain characters completely rotated out of playing there's no feasible way to make your 25th most powerful 3* playable. There's just no way you can get balance that good. As the roster of available characters expand there's going to be more and more characters below the '25th most powerful character' threshold that would never be worth leveling. For that matter, you probably don't have to level any 3* beyond the top 10, and while people might not be able to agree who the top 10 are, it's pretty easy to tell when a character is definitely not top 10. It might be a good idea to have some kind of long term solution, but for now focusing on the 10 most powerful characters is quite an achieveable goal, and you're certainly not in a hurry to get all top 10 most powerful characters maxed out either.
    but if they keep releasing good characters and the last 4 have been good, thor, mystique, blade and Groot then there is constantly a need to review WHO is on the top 25.
  • but if they keep releasing good characters and the last 4 have been good, thor, mystique, blade and Groot then there is constantly a need to review WHO is on the top 25.

    Sure, so pick the one you like and work on that character. And if you like every one of them, you probably will have to play extra hard or spend extra amount of money. I think I put 2500 HP on Falcon because I like his style and I think having him maxed out early would give me a considerable edge in PvE before the rest of the world caught on the Daken + Falcon combo (and back then you also had Magneto which led to some insanely fast and efficient PvE domination). I don't know if this decision turned out to be correct or not since I can't check with myself in a parallel universe where I didn't spend 2500 HP on Falcon, but it's a choice I made and I don't regret it. Of course I can't just throw that kind of HP on any random character since I don't spend money on this game, so while there are character I'd like to experiment I have to pick which ones. I really like IW's playstyle, but I don't just have an extra 400K iso 8 to experiment, so I don't use IW. You can't have everything you want in this game, at least not without making some sacrifices whether it's time or money.
  • reckless442
    reckless442 Posts: 532 Critical Contributor
    Phantron wrote:
    but if they keep releasing good characters and the last 4 have been good, thor, mystique, blade and Groot then there is constantly a need to review WHO is on the top 25.

    Sure, so pick the one you like and work on that character. And if you like every one of them, you probably will have to play extra hard or spend extra amount of money. I think I put 2500 HP on Falcon because I like his style and I think having him maxed out early would give me a considerable edge in PvE before the rest of the world caught on the Daken + Falcon combo (and back then you also had Magneto which led to some insanely fast and efficient PvE domination). I don't know if this decision turned out to be correct or not since I can't check with myself in a parallel universe where I didn't spend 2500 HP on Falcon, but it's a choice I made and I don't regret it. Of course I can't just throw that kind of HP on any random character since I don't spend money on this game, so while there are character I'd like to experiment I have to pick which ones. I really like IW's playstyle, but I don't just have an extra 400K iso 8 to experiment, so I don't use IW. You can't have everything you want in this game, at least not without making some sacrifices whether it's time or money.
    Each of those characters winds up featured in PVE or PVP, so you can't just keep them completely unleveled or you are basically fighting with two against three.
  • h4n1s
    h4n1s Posts: 427 Mover and Shaker
    Hm... everybody is pointing people towards lightning rounds whenever they complain about insufficient ISO sources...

    Not only that lightning rounds are just not fun at all (what is it? PvP grind with some boosted characters with a hope to reach high score within very short time frame which btw doesn't affect season score) but the return on investment is very bad (seriously, progression rewards are lower than PVE nodes rewards, placement rewards to be interesting require you to rank in top 100 out of 100 000 players!!!)

    Prove me wrong, but if I take the effort I am able to put in the game (in terms of time), I rather put it somewhere, where the return on investment is a bit higher. I believe Lightning Rounds as a good source of ISO is an URBAN LEGEND, which may work only for those who do have capacity to play more than 3-4 hours a day.
  • Totally agree with h4n1s.

    LRs are maybe the best source for ISO, but I don't think it's worth it comparing the amount of time you have to put in it. It's even worse than then 2.5 hr PVE refresh. I never do LRs and I just wait for that ISO to stockpile. Then again, I don't have any good covers to spend it as I'm still transitioning, but I'll get to the promised land one day.
  • MarcusGraves
    MarcusGraves Posts: 495 Mover and Shaker
    said it before and i'll say it again, we need double ISO weekends.
  • bad progess design
  • hurcules
    hurcules Posts: 519
    The point of LR as a source of ISO is not about its progression, but the number of games won. The progression rewards are just nice to have when we think of LR as ISO source.

    On average, each PvP game won gives 105 ISO (can't remember if it's still the case now). So the more games you win in a given time, the more iso you get. That's why ISO farmers are always harping on getting seed teams, because they are low level and quick to beat. Which means you can win 5 seed teams games in in 3 minutes or so. 500+ ISO in 3 minutes is pretty good deal, don't you think?

    Now each round of LR gives around 5-8 seed teams if you get them from the start, so that's probably 1000 ISO once you beat all the seed teams alone. Plus some progression ISO rewards and tokens, it's still a pretty sweet deal for 1k+ iso for less than 10mins of play. Most people who don't have time to grind stop after they deplete the seed teams. Others just play to 100 points (for the 250 ISO reward) and be done. So it is worth playing LRs when you have the time to.

    When you have the roster and time to get higher progression and placement rewards, LRs will have different emphasis other than ISO.
  • Phaserhawk
    Phaserhawk Posts: 2,676 Chairperson of the Boards
    I agree with Phantron, there are only a few characters that are mandatory level up, the rest you do as you can. I have a system right now, the featured PvP gets 5 levels if they are not maxed, any characters that are featured in PvE get 1 level, or sometimes I round them to a multiple of 5, like 95, 110 from say 93 or 108. I never ever go below 10K ISO as you somtimes run into situations where boosts become mandatory and you need a stockpile. Overtime your characters get stronger, but when you have spare ISO throw it into guys you know you need. Of the last 5 characters, Blade is the only one I deem worthy enough to move into max him category. There is obviously the 3 useable 4*'s Thor, Xforce, Fury that are fun but can be ISO drains as they don't gain as much in efficiency with ISO as they do covers.

    First and foremost you have to find your A Team for PvE and your A team for PvP. Those are who you focus on

    My main PvE is Daken/Falcon and now I have added Blade

    My main PvP was for the longest time Hood/Sentry do that and the game will come to you.
  • they should increase the iso rewards for nodes you have already beaten.
    20 iso lol, that is just a big joke.
    Why not make the campaign nodes, like the event nodes as well, slowly over time they regenerate ISO and you can play them again for a proper reward; icon_razz.gif
  • Each of those characters winds up featured in PVE or PVP, so you can't just keep them completely unleveled or you are basically fighting with two against three.

    Even when maxed Beast is still like fighting 2 on 3. If it's someone who is worth using like Blade or Rocket & Groot, I have been leveling him up. For PvP sometimes I pick the loaner if it's a person with a conflicting power with someone on my team, like Beast (sure don't want Animal Inside at any level versus X Force). If it's someone that's pretty middle of the road like GSBW, I have her at around 80 or so and sure having her maxed would help a little but they just don't make that much of an impact. Sure sometimes you run into those max Beasts and you say to yourself that it might've been useful if you had the same thing, but you can't have everything (without spending money).