Characters need fixing

ronin_san
ronin_san Posts: 980 Critical Contributor
Thanks for churning out new characters with new abilities. BUT. Some of them are horrid and need retooling.

Beast, for example. He's a 2* (not a very good one at that) with high hit points. EVERY one of his abilities are better with other characters. Molotov is better -and cheaper- than Beast's greenflag.png. OBW's blueflag.png is better than Beast's yellowflag.png, and Rocket and Groot's blueflag.png (or Black Panther's yellowflag.png ) is FAR superior to Beast's blueflag.png. Heck, Even Blade's purpleflag.png or blackflag.png are superior to Beast's abilities. He is bad.

Doctor Octopus. Everything you need to learn about how he's wrong can be surmised in this video. The blackflag.png is fair but needs buffed to Rocket and Groot / Black Panther proportions. His greenflag.png can* be* on occasion* impactful* possibly*.

https://www.youtube.com/watch?v=Gzj1OF7d9m4. This British guy visits Walmart for the first time, and makes fun of American consumption. The way he describes Caffeine Free Diet Vanilla Coke Zero had me in tears. Doc Oc's Green is Coke ALL-THE-THINGS. And it's bad. So is Daredevil.

Say, how about Daredevil. Have him. Have lots of covers. Never use him. Raise your hand if you've wasted a handful of abilities on Daredevil and never seen them pop the whole fight!! Give us Fury junior like traps. Let multiple traps pop from a redflag.png use, and decrease the trap damage to ~1k per popped trap. Same with the purpleflag.png. You could make it steal 2-all, and pop 3 traps when fully covered. And with the blueflag.png? I know you don't want to return to the SPider-Man stun-lock era, but multiple single turn traps for a fully covered blueflag.png would truly bring diversity to the character. Daredevil suddenly has 3 awesome builds.

Invisible Woman needs to be able to do bonkers damage. Sue is an omega level mutant, you dunces. She's a 4*, and is as useful as bag-man. Be serious, boys. Mama needs some corrective surgery tout-du-suite.

Hulk. What what what? Remove the damage component to the red already. If Hulk's angry and jumping redflag.png at the enemy, he's not exactly throwing caution to the wind. And Anger blackflag.png is a fart. Why else would it propagate greentile.png fallout all over the board, and damage the teams? Instead, give him a countdown tile that adds Sentry-like yellowtile.pngstrike.png tiles. Because when you hit Hulk, he doesn't get gassy. He gets stronger. And when he's stronger, his clap, his slam? They're WAY better. Hulk needs to be heaps improved.