MPQ Developer Q&A #2 – November - Answer Time!
David [Hi-Fi] Moore
Posts: 2,872 Site Admin
Welcome to the November Marvel Puzzle Quest Community-Developer Q&A!
Members of the MPQ community had a ton of great questions for the developers at Demiurge this month. We hope you enjoy reading the team’s answers. If your exact question wasn't addressed - please remember that we'll be holding these Question and Answer sessions on a monthly basis for the foreseeable future. You'll have the opportunity to submit further inquiries for our December session soon. Thanks to everyone in the community who submitted questions and thanks to the devs at Demiurge for taking time out of their busy schedules to share some insights. Let’s get right to it!
Q: Could you share with us some info on the new Story mode or the new game mode? There's no need to tell us the expected date, but sharing some info will get us excited. Maybe like telling us the new antagonist (Apocalypse, Sentinel, etc.)?
1. You’ve seen one of the antagonists in the game already.
2. There’s a new minion group, with Red and Black abilities.
3. There are a lot of them.
Q: Is there any possibility of adding PVE aspects to Seasons, possibly as a second award track?
Q: Why so many new characters lately?
The Marvel Universe is enormous and encompasses an insane variety of characters and we want to make sure our game has that same feeling.
Q: Has the lack of active Purple powers been noticed? Are there plans of correcting that?
Purple is a sneaky, subtle kind of color, so we aim to tell stories of subversion and intrigue with those abilities. As a result, a lot of them end up with passive or reactionary triggers. Having said all that, we are aware that there are some colors that are more prominent than others and keep that in mind when designing new abilities or revisiting old ones.
Q: Which characters do you think are underrated and why? (Looking at the forum voted character rankings - viewtopic.php?f=14&t=18101)
Q: Anniversary Week was amazing. Are there plans to implement any of the changes that occurred in that week on a more regular basis? It was the first time I had tried Lightning Rounds in about six months.
Q: I really liked the answer on the AV Club interview about coolest idea that you didn't implement for practical reasons (i.e., Deadpool messing with the App store). Can you give us another story or weird idea that just wasn't feasible?
For example, the first sketch of WHALES! WHALES! WHALES! involved spending real dollars to drop all the whales on the enemy team. The plan there was: satire & controversy -> articles with epic comment threads on Polygon and Rock Paper Shotgun -> we go on The Daily Show -> more players check out the game -> not actually a good idea.
That wasn’t the front-runner for Deadpool’s Purple power at the time, though. We had a detailed paper design and estimates for the server work required for a power with the working title - Twitch Plays Deadpool.
Whenever you fired this ability, you’d make a match. If you made the match by moving a tile left, an avatar of Deadpool, shared by everyone playing Marvel Puzzle Quest, would move west through a maze. If you moved a tile up, he’d move north. If he bumped into an Iron Man suit (lying around in the maze for some reason), you’d fire off a Repulsor Blast. If he bumped into some Hero Points, you’d get some Hero Points. If he bumped into some cheese, awesome, a cheese thing happens. You’d be able to go to our website and watch Deadpool moving around and bumping into things, controlled by every player in the world who was firing this ability. Players would work together to throw Deadpool off the edge of the world or get him through rooms full of spikes in order to bump into the cloning machine that gave out more Deadpools to everyone.
RIP, Twitch Plays Deadpool. You were too beautiful for this world.
Q: Are you going to expand Alliance functionality more? I.e. more ranks, better chat, more sharing, the ability to demote someone.
Q: What am I doing wrong in PVP? I'm building up my roster, some 2 stars in the mid-levels, and I seem to get one extreme or the other. First opponents are way under my level, some level 1s through 10s. I beat these matches easily, then when I come back, my options are all level 95+ Hard or Deadly match-ups I have no chance of beating.
Q: With 4* Thor’s "Charged Tiles" in place can we expect more "new" things that could affect the gameplay?
Q: Doc Ock's Armed and Dangerous, Nick Fury's Escape Plan, Wolverine X-Force's Surgical Strike, Blade's Nightstalker, and Black Panther's Rage of the Panther all work on the mechanic enemy's strongest color. Can a color dot or something be added to the enemy status bar to indicate their strongest color?
Q: Will players be able to share, transfer or link Steam and mobile accounts?
Bonus Question:
Q: Choose one: Pancakes, French Toast, Waffles.
A2: I’m actually more of an oatmeal person, sorry.
Members of the MPQ community had a ton of great questions for the developers at Demiurge this month. We hope you enjoy reading the team’s answers. If your exact question wasn't addressed - please remember that we'll be holding these Question and Answer sessions on a monthly basis for the foreseeable future. You'll have the opportunity to submit further inquiries for our December session soon. Thanks to everyone in the community who submitted questions and thanks to the devs at Demiurge for taking time out of their busy schedules to share some insights. Let’s get right to it!
Q: Could you share with us some info on the new Story mode or the new game mode? There's no need to tell us the expected date, but sharing some info will get us excited. Maybe like telling us the new antagonist (Apocalypse, Sentinel, etc.)?
1. You’ve seen one of the antagonists in the game already.
2. There’s a new minion group, with Red and Black abilities.
3. There are a lot of them.
Q: Is there any possibility of adding PVE aspects to Seasons, possibly as a second award track?
Q: Why so many new characters lately?
The Marvel Universe is enormous and encompasses an insane variety of characters and we want to make sure our game has that same feeling.
Q: Has the lack of active Purple powers been noticed? Are there plans of correcting that?
Purple is a sneaky, subtle kind of color, so we aim to tell stories of subversion and intrigue with those abilities. As a result, a lot of them end up with passive or reactionary triggers. Having said all that, we are aware that there are some colors that are more prominent than others and keep that in mind when designing new abilities or revisiting old ones.
Q: Which characters do you think are underrated and why? (Looking at the forum voted character rankings - viewtopic.php?f=14&t=18101)
Q: Anniversary Week was amazing. Are there plans to implement any of the changes that occurred in that week on a more regular basis? It was the first time I had tried Lightning Rounds in about six months.
Q: I really liked the answer on the AV Club interview about coolest idea that you didn't implement for practical reasons (i.e., Deadpool messing with the App store). Can you give us another story or weird idea that just wasn't feasible?
For example, the first sketch of WHALES! WHALES! WHALES! involved spending real dollars to drop all the whales on the enemy team. The plan there was: satire & controversy -> articles with epic comment threads on Polygon and Rock Paper Shotgun -> we go on The Daily Show -> more players check out the game -> not actually a good idea.
That wasn’t the front-runner for Deadpool’s Purple power at the time, though. We had a detailed paper design and estimates for the server work required for a power with the working title - Twitch Plays Deadpool.
Whenever you fired this ability, you’d make a match. If you made the match by moving a tile left, an avatar of Deadpool, shared by everyone playing Marvel Puzzle Quest, would move west through a maze. If you moved a tile up, he’d move north. If he bumped into an Iron Man suit (lying around in the maze for some reason), you’d fire off a Repulsor Blast. If he bumped into some Hero Points, you’d get some Hero Points. If he bumped into some cheese, awesome, a cheese thing happens. You’d be able to go to our website and watch Deadpool moving around and bumping into things, controlled by every player in the world who was firing this ability. Players would work together to throw Deadpool off the edge of the world or get him through rooms full of spikes in order to bump into the cloning machine that gave out more Deadpools to everyone.
RIP, Twitch Plays Deadpool. You were too beautiful for this world.
Q: Are you going to expand Alliance functionality more? I.e. more ranks, better chat, more sharing, the ability to demote someone.
Q: What am I doing wrong in PVP? I'm building up my roster, some 2 stars in the mid-levels, and I seem to get one extreme or the other. First opponents are way under my level, some level 1s through 10s. I beat these matches easily, then when I come back, my options are all level 95+ Hard or Deadly match-ups I have no chance of beating.
Q: With 4* Thor’s "Charged Tiles" in place can we expect more "new" things that could affect the gameplay?
Q: Doc Ock's Armed and Dangerous, Nick Fury's Escape Plan, Wolverine X-Force's Surgical Strike, Blade's Nightstalker, and Black Panther's Rage of the Panther all work on the mechanic enemy's strongest color. Can a color dot or something be added to the enemy status bar to indicate their strongest color?
Q: Will players be able to share, transfer or link Steam and mobile accounts?
Bonus Question:
Q: Choose one: Pancakes, French Toast, Waffles.
A2: I’m actually more of an oatmeal person, sorry.
0
Comments
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My responses to...
Q1: if what I'm thinking is what the devs are suggesting, this is going to be one awesome season!!!
Q5: you make it seem like moonstone is actually a good character. Never thought about IM40/moonstone combo before.
Q7: deadpool idea is AWESOME!!! Too bad it would be so much work to implement...0 -
**** you.
With a rake.
Sincerely,
Peope.0 -
Budget Player Cadet wrote:tinykitty you.
With a rake.
Sincerely,
Peope.
Dude, get some sleep and some painkillers for the morning.
Thanks for the Q&A David and the Dev team. New characters are generally fun, but the roster slots needed are getting out of control. How about a reasonable cap on new slot costs? Equally I've seen other games suffer from over release of new characters / cards - I'd hate to see that happen to mpq.
Ideally I'd clear out my 1*s to make space, but BOP, restricted roster PvE and Combined Arms precludes that.0 -
Thanks for the answers, devs.
A new Event and mode in December sounds awesome. The "There are a lot of [new minions.]" bit has me hoping for minions with new mechanics, not just "we color-shifted ALL of the existing goons. New Flamethrower is red now!"
A3: As much as I love new characters with interesting mechanics, I hope the release schedule will slow down a bit. At least, character releases which are off-schedule (e.g. Dino for Anniversary, Blade for Halloween) should be given a wider berth in the "normal" schedule.
A5: In relative terms, I'm a fan of Moonstone, but she's impractical. Control Shift is cool, but it costs approx. 1 billion AP. Moonstone could've been great, but in the current meta, her powers range from "somewhat overpriced" to "very overpriced & too random."
A7: "Twitch Plays Deadpool"?! Like, holy ****. That would've been crazy (albeit much less practical than the current SuperWhales).0 -
First of all, kudos on the longer question list and harder topics this month compared to October.
Second:"David wrote:Moore"]
Q: Why so many new characters lately?
A: OK, so we’ve definitely stepped up the number of characters that are coming out recently. We’ve had a lot of characters requested this year, and on top of that, we’ve had our own pet characters to work on. We tend to get a bit excited about making new characters, but that’s because we think new characters are awesome! Having such a wide array of playable characters is one of the things that makes Marvel Puzzle Quest stand out. New characters means new allies, new enemies, new abilities! New characters inspire new PVE and Versus Events and spice up older ones.
You see this here? And you see this there? The keyword here is PLAYABLE characters. Not "another character for Essentials only" characters like Dare Devil, Doc Ock, Beast, Mororo, basically the bottom half of the character rankings list.
Good examples of a new character: Blade - Interesting color combo, off color attack ability, and strong overall ability pool. At the 166 level he'd see action for his purple alone. Bad examples of a new character: Doc Ock - What in the 9 hells were you thinking here? His green tries to do so much it fails at everything, his blue is WAY too expensive for its practical use, and his black is very VERY situational, making him terrible at PvP and a low ranker in PvE at best. There is a bar outside of PvP that says "you must be this good to join this ride" and on it is a picture of Captain Marvel (current rank 17). If you aren't at least as potent as this character, you have no chance of making main stay PvP rosters.
Balance can be achieved in many ways. Not all characters need to be alike, or even good against every other character. Rock Paper Scissors is the most perfectly balanced game in the entire world. And you can infinitely expand on it while maintaining the balance. Characters, i.e. Rock, can beat 50% of all challengers, assuming pushes are discarded. As the scope expands, the win rate % drops, but Rock is still as viable a choice as any other throw. MPQ needs this, and I believe it wants to be this. Sentry nerf incoming and boosts to the lower tier (Mawkeye, I'm looking at you here) suggest that the developers wish all characters could be at least viable in their little niche. It's ok for Doc Ock to be Scissors, and only capable of beating Paper. But he has to beat the hell out of Paper, and currently he doesn't. In the recent PvE node containing Doc Ock and Loki, two special tile specialists, I found myself reliably kicking their **** with Daken and Patch, two of the biggest special tile users in the game. If Doc Ock and Loki can't beat up this duo, their specialty has failed and they need to be reworked.0 -
1. You’ve seen one of the antagonists in the game already.The Marvel Universe is enormous and encompasses an insane variety of characters and we want to make sure our game has that same feeling.0
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Well said Lerysh. To add to the playable part, you also need tons of ISO (and covers) to bring the ones that are awesome to a sufficient level, which is impossible with a new character every week. There was a good post a couple days ago about that: http://www.d3pforums.com/viewtopic.php?f=7&t=192190
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Moon Roach wrote:1. You’ve seen one of the antagonists in the game already.
0 -
"David wrote:Moore"]
Q: Will players be able to share, transfer or link Steam and mobile accounts?
[/list]
I've asked about this a handful of times so I'm very happy to finally have a response. However, I'm mad that stupid cheaters have ruined it for everyone.
Thanks for taking the time to answer all these questions.0 -
"David wrote:Moore"]Q: Could you share with us some info on the new Story mode or the new game mode? There's no need to tell us the expected date, but sharing some info will get us excited. Maybe like telling us the new antagonist (Apocalypse, Sentinel, etc.)?
1. You’ve seen one of the antagonists in the game already.
2. There’s a new minion group, with Red and Black abilities.
3. There are a lot of them.
Actually after re-reading that, my guess is now Deadpool Corps.0 -
TazFTW wrote:Moon Roach wrote:1. You’ve seen one of the antagonists in the game already.
Aargh! Dark Avengers. Silly me. Then again, I thought we'd moved on from that storyline. It could be the Rhodey version, but that wouldn't make sense. Now I'm confusing myself.0 -
no reward revmp
no PVP improvement
no character balance
all i read this Q&A is ****......0 -
Oooh.. I think we're going to get vampires as goons (Black and Red)...0
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Loki and the Chitauri?0
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I"m hoping for Hydra or AIM goons, but red and black don't seem like they should be their colors.0
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"David wrote:Moore"]That wasn’t the front-runner for Deadpool’s Purple power at the time, though. We had a detailed paper design and estimates for the server work required for a power with the working title - Twitch Plays Deadpool.
Whenever you fired this ability, you’d make a match. If you made the match by moving a tile left, an avatar of Deadpool, shared by everyone playing Marvel Puzzle Quest, would move west through a maze. If you moved a tile up, he’d move north. If he bumped into an Iron Man suit (lying around in the maze for some reason), you’d fire off a Repulsor Blast. If he bumped into some Hero Points, you’d get some Hero Points. If he bumped into some cheese, awesome, a cheese thing happens. You’d be able to go to our website and watch Deadpool moving around and bumping into things, controlled by every player in the world who was firing this ability. Players would work together to throw Deadpool off the edge of the world or get him through rooms full of spikes in order to bump into the cloning machine that gave out more Deadpools to everyone.
RIP, Twitch Plays Deadpool. You were too beautiful for this world.[/color][/list]
I'm spending WAY too much time thinking about a scrapped idea."David wrote:Moore"]Q: Doc Ock's Armed and Dangerous, Nick Fury's Escape Plan, Wolverine X-Force's Surgical Strike, Blade's Nightstalker, and Black Panther's Rage of the Panther all work on the mechanic enemy's strongest color. Can a color dot or something be added to the enemy status bar to indicate their strongest color?"David wrote:Moore"]Bonus Question:
Q: Choose one: Pancakes, French Toast, Waffles.
A2: I’m actually more of an oatmeal person, sorry.
Wafflesalways Win.0 -
These were the worst answers I have ever seen. They avoided and dodged answers to questions they chose to answer. It would have been better they chose other questions we didn't care about.0
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Q: Could you share with us some info on the new Story mode or the new game mode? There's no need to tell us the expected date, but sharing some info will get us excited. Maybe like telling us the new antagonist (Apocalypse, Sentinel, etc.)?
A: Just a couple hints on the new Event and game mode rolling out in December:
1. You’ve seen one of the antagonists in the game already.
2. There’s a new minion group, with Red and Black abilities.
3. There are a lot of them.
Cool! My question is answered!
Now to chew on the response....hmmm, "one" of the antagonists is seen. Which means more antagonists to come!
Let's see, we currently have the dark avengers (Norman?), loki, Cmag, mystique, Dr Doom, Doc Oct, Hood, Deadpool...
Some possibilities that were mentioned by forummites
1) Iron Patroit
2) Loki and Chutuari
I doubt it will be the iron patroit cos they are already moving away from dark reign story. Loki is possible, and I do hope to bash some chutari brains.
My preference is actually Doc Oct, and his legions of Oct bots... And eventually we can fight the sinister six. And with that, they will release the ultimate Spiderman, a 4* befitting of spidey status.
Or maybe we will be fighting ultron? Good tie in with the movie for next yr....
Of maybe it's hood (hence they are changing him!). I am still hoping that they release all the characters for Cabal (Emma!). But nay...unlikely to happen.
Whatever it is, I hope the new story mode will be some thing exciting and different.I am still hoping that we can have a raid mode or endless dungeon mode.... keeping my fingers crossed.0 -
Thank you guys for taking the time do put these answers together.0
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