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MPQ General Discussion
A solution to MMR
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Unknown
November 2014
edited November 2014
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MPQ General Discussion
So the MMR test had mixed (mostly negative) feedback. But the idea is not so bad. For transitioning players, not hitting the 600 wall is a great thing. So here's an idea. Why not use the 3 nodes differently. Node one can be easy node, with players at or below your score/roster, and lower points (let's say 10-15) for a win. Node 2 can be hard mode, with players above you and give 30+ points. Node 3 could be the old school node, following the current format so people who like it as it is can keep playing as they do. This will keep everyone happy, and also mean you will have to skip less to find a fight you like by just selecting or skipping the node in the type that suits your playstyle.
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wirius
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667
November 2014
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Not a bad idea. The three nodes is a holdover from when environments mattered. A frustration of mine is skipping to find the points I want. Very nice idea!
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