SunCrusher wrote: D3 just took OUT the Alliance-related Pay to Win feature by making Alliance roster slots free as opposed to pay-only. Introducing another Pay to Win feature when one was just taken out is a bit counterproductive as it then becomes a variation of the previous P2W issue. Instead of Commanders influencing POSSIBLE advantage by buying slots to build a stronger Alliance, they can gift to EVERYONE in their Alliance covers and now it's REALLY an advantage because it can boost EVERYONE'S rosters in the Alliance if the Commander is willing which is a better guarantee for overall competitiveness. This isn't 'less' P2W; this is even more P2W.
stray wrote: I second this. Nothing I hate more than selling a 3* token for a measly 500 iso because I have that character or colour maxed. I'd love instead to gift it to an alliance member. Could even use them as motivators, whoever gets the best score in current event gets the token or something.
HailMary wrote: The OP suggested gifting tokens that were explicitly bought as gifts, using HP. Off the top of my head, that should have little negative effect on the in-game economy, and would be cool.
daibar wrote: I suggest you rename the title of the thread to be: Alliance Commanders should be able to gift token purchases Drops has a totally different connotation as something won in game. Gifting drops would distort the sub-economy. Gifting purchased tokens and purchased token packs probably would not.
homeinvasion wrote: best would be an Alliance bank, don't need a cover dump it in there, someone is looking for that, can't see it happening as it would decrease sales.