Lerysh wrote: Ok, first of all, see http://www.d3pforums.com/viewtopic.php?f=6&t=3939 To address specific points, it sounds like you do not play PvE at all, which is a shame. Transition rosters are especially good at PvE. The nodes start out lower and stay beatable longer if you only have level 100 and below on your roster. How a 0/0/2 Blade helps you is he lets you play required Blade nodes in PvE. Beyond that he's useless to your transition. There is less competition for less desirable rewards. That should be obvious. If you are aiming for a PvP centric strategy, sadly all you have to focus on is Sentry. Sentry, Guest, X is fine for end game PvP right now, technically. It works better with certain characters, but Sentry is at the core. You want to place well for your season score and your alliance, and that's great, but the main focus should be anything that hands out those coveted powerhouse covers. It sounds like you are in a top 100 alliance, correct? If that's so, you got at least 10 3* covers this season. Hopefully 10 more for placing top 100s. And if you had been in some PvE events you would have gotten more still. I do miss the LR tokens, the ones that had better chances to pull heroes or villains depending on who the LR was. Now they are basically the same as a featured PvP token. This would basically fit the bill for more directed tokens. As for the lottery bit, well, just keep pulling that lever. Your season 10 packs should result in 1-2 3*s, now of a semi focused variety with the vaulting going on. There does already exist a way to get "any cover of the players choosing". It's "save up 1250 HP". Another thing that is easier if you are getting 100 or 200 from PvE events as well as PvP. I do feel bad for transition players right now. It seems that PvP is a terrible place to be without at least one 166. It was easier when you could ride Ares+OBW (as I call them, the midnight train) to the victory circle using minimal . Now you can choose 1 of 2 methods. Use Ares+OBW (from a reasonable bracket) to place top 25 with about 800 points using numerous 3 hour shields, effectively buying that second cover for a HP discount or use whomever you can to scrape into the top 100 and 3 hour shield out to the end. I personally got a lot of miles from MNM+C.Storm.
Lerysh wrote: Use Ares+OBW (from a reasonable bracket) to place top 25 with about 800 points using numerous 3 hour shields, effectively buying that second cover for a HP discount or use whomever you can to scrape into the top 100 and 3 hour shield out to the end. I personally got a lot of miles from MNM+C.Storm.
h4n1s wrote: ... If I should sum up the progress in my 2*->3* I was able to make during the season and post-season rewards I was quite shocked how small it was! ... ...
h4n1s wrote: No intention to start a flame, but: I read the Polarity's guide. I do participate in PVE. I do participate to that extend that I usually gather nearly all progression rewards (or at least first 2 thirds of them). E.g. last heroic event I aimed on getting to top 150, I ended up in top 500, why? The same old story of events finishing at 6 am my time... and lottery plays significant role also in PVE (excluding Gauntlet) - because I am getting pretty often 20 ISO reward when approaching the node for 2nd, 3rd and 4th time, thats not very helpful in transition either. I am aware of new characters being mandatory in PVE nodes, am not a newbie. Bottomline PVE is even more frustrating than season, all things considered... Another thing - saving 1250 HP is great strategy indeed unless you have zero covers in desired colour (Hood blue, BPanther black, LThor yellow, Falcon purple... I can continue), and IF the strategy for PVP is using multi-shield hops, then actually reaching level of 1250 HP while accommodating roster slots for PVE needed characters becomes nearly impossible journey... Back to the original point - the reward structure IS something that requires significant focus. And if there's only one truly right way how to progress and one would need to go according to some manual to be truly enjoying the game, than the logic itself becomes very twisted.
Lerysh wrote: Your same 7100 could have gotten you 5 tokens instead of 3 possibly, and your same 600 points should get you top 100 if you are in a decent bracket.
h4n1s wrote: Lerysh wrote: Your same 7100 could have gotten you 5 tokens instead of 3 possibly, and your same 600 points should get you top 100 if you are in a decent bracket. Actually somewhere in season IV or V (can't recall precisely) - 6000 pts got me top5 - my roster was not much different from the one I am having today - now over 7000 it hardly kept me in top 500. That's the lottery element in brackets/shards I fail to understand.
Bowgentle wrote: h4n1s wrote: Lerysh wrote: Your same 7100 could have gotten you 5 tokens instead of 3 possibly, and your same 600 points should get you top 100 if you are in a decent bracket. Actually somewhere in season IV or V (can't recall precisely) - 6000 pts got me top5 - my roster was not much different from the one I am having today - now over 7000 it hardly kept me in top 500. That's the lottery element in brackets/shards I fail to understand. The bracketing changed. Season 1 and 2 were murderous death brackets, season 3 and 4 were OK, and since season 5 we got the return of sharding, with a vengeance. We've been asking to change bracketing back to whatever it was based on in season 3, but no dev ever replied to those questions.