It's time to increase PVP rewards beyond top 100

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LegendReborn
LegendReborn Posts: 301
edited October 2014 in MPQ General Discussion
I think it's great that D3 has created a new 4 star for the established hardcore base of the game to chase after but it really screws over transitioning players. Previously, a decent number of alliances didn't put in too much effort in PVP where new characters weren't the reward but having 4 Thor be the top 100 alliance reward for the season essentially tells all transitioning players that they will only be getting a single cover each event since there's no way for a transitioning alliance to eek into the top 100 due to the heavy competition.

As many others have noted, most of the top players in PVP are raking in rewards that they can't even use while the players who could actually use the covers are left trying just trying to sneak into the top 100. I honestly was ok with this system to a degree because I could generally get 2 covers from PVP because I would get my top 100 placement and my alliance would also place top 100. I didn't mind it because the two covers combined with the progression from PVE was decent.

Adjusting PVP alliance rewards to top 150 would help get those covers to players who could actually use them without impacting the 4 star progression. Additionally, these covers would go to teams that generally would make top 100 in events but aren't because of the influx of hardcore player activity thanks to 4 Thor eating up covers that other players could actually use.

Note: In case it wasn't clear, I'm only talking about expanding the placement for PVP event rewards for alliances rather than PVP season rewards for alliances.