ISO drop rate should be doubled, cost should be 1/10th

What is fun in the game:
[*]getting new characters
[*]participating in select events
[*]perfecting characters
[*]trying different tactics
[*]beating challenging missions

what is not fun:
[*]the feeling of starvation with tiny ISO drops compared to what is needed to level up cards
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correlation:
what would I pay for in the game
[*]perfecting characters
[*]participation in select events

what keeps me from paying for the above:
[*]I have no ISO to level cards I already have, so why spend a penny to get more stuff I can't level
[*]The lack of ISO and ridiculous set price for it, makes me not want to spend for anything



I enjoy the game, was even playing competitively with a nice alliance, but will not spend on the game. There is no point in opening new slots for cards I will never be able to use, or paying for new cards I will not be able to get to leveling for at least 6 months. D3 is making the decision for me, not to pay them for the game, by the way ISO is priced and drops. If it was not so incredibly limited compared to what is needed, I would spend on shots for cards, new card slots, collect more sets of cards and the like. I find it interesting that the only thing that keeps me from doing that is the starvation mechanic they implemented.