Hey, I Might Seem Negative....
Raffoon
Posts: 884
On the assumption that the developers do check this board at least semi-regularly, I wanted to make a thread to point out some of the fun aspects of playing the game and say thank you to the devs.
I know a lot of the feedback given on this board overall has been negative, and a lot of my feedback personally has been negative as well. My hope is that the negative feedback can be taken constructively to improve the game. I, and I'll hope at least some others, are criticizing because we see opportunities for the game and the player experience to improve. It's often frustrating to see issues sit for months at a time when they seem so simple to fix.
That said, this is a great game that I've spent hours playing it. My latest delight has been getting XForce leveled high enough to start using him competitively. Something about his design is just incredibly satisfying to play. He's also fearsome on defense, but still allows counterplay. So thanks for making the Xforce changes. And thanks for continuing to make improvements. And I will continue to criticize designs and implementations that are poor, because I want this game to be the best it can be, and I think that the developers are fully capable of making it better.
I know a lot of the feedback given on this board overall has been negative, and a lot of my feedback personally has been negative as well. My hope is that the negative feedback can be taken constructively to improve the game. I, and I'll hope at least some others, are criticizing because we see opportunities for the game and the player experience to improve. It's often frustrating to see issues sit for months at a time when they seem so simple to fix.
That said, this is a great game that I've spent hours playing it. My latest delight has been getting XForce leveled high enough to start using him competitively. Something about his design is just incredibly satisfying to play. He's also fearsome on defense, but still allows counterplay. So thanks for making the Xforce changes. And thanks for continuing to make improvements. And I will continue to criticize designs and implementations that are poor, because I want this game to be the best it can be, and I think that the developers are fully capable of making it better.
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Comments
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I agree. Thank you also for true healing. Thank you for "nerfing" characters after I spend money to max them out. I love you "devs". Also, thank you for team ups. Especially after listening to player feedback and creating that great function for us.0
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Junior11 wrote:I agree. Thank you also for true healing. Thank you for "nerfing" characters after I spend money to max them out. I love you "devs". Also, thank you for team ups. Especially after listening to player feedback and creating that great function for us.
I think you missed the point of the OP. If you are going to gripe, pick an appropriate thread or start your own.0 -
Raffoon wrote:On the assumption that the developers do check this board at least semi-regularly, I wanted to make a thread to point out some of the fun aspects of playing the game and say thank you to the devs.
I know a lot of the feedback given on this board overall has been negative, and a lot of my feedback personally has been negative as well. My hope is that the negative feedback can be taken constructively to improve the game. I, and I'll hope at least some others, are criticizing because we see opportunities for the game and the player experience to improve. It's often frustrating to see issues sit for months at a time when they seem so simple to fix.
That said, this is a great game that I've spent hours playing it. My latest delight has been getting XForce leveled high enough to start using him competitively. Something about his design is just incredibly satisfying to play. He's also fearsome on defense, but still allows counterplay. So thanks for making the Xforce changes. And thanks for continuing to make improvements. And I will continue to criticize designs and implementations that are poor, because I want this game to be the best it can be, and I think that the developers are fully capable of making it better.
Thank you for putting a positive spin on things. I'm sure at some level the developers have frustration about how unhappy [some portion] of their player base is and having a more positive post can help make things less rough too. Plus, there's some adage about flies and honey.Junior11 wrote:I agree. Thank you also for true healing. Thank you for "nerfing" characters after I spend money to max them out. I love you "devs". Also, thank you for team ups. Especially after listening to player feedback and creating that great function for us.
Thanks for being passive-aggressive. It helped a lot.0
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