On Patrol times
russreid91
Posts: 151 Tile Toppler
I was sending out a character on patrol today and noticed a huge variance in the times they will be gone for.
My 3* maxed Patch would only be gone for 16 hours where my 140 Black Panther would be gone for 24 hours and my 100 a Spider-Man would be gone for only 8. My 110 Human Torch would be gone for 23hours and 59 mins.
XForce would only be gone for 24 hours but Fury would be gone for 36 hours
Are others seeing this as well?
My 3* maxed Patch would only be gone for 16 hours where my 140 Black Panther would be gone for 24 hours and my 100 a Spider-Man would be gone for only 8. My 110 Human Torch would be gone for 23hours and 59 mins.
XForce would only be gone for 24 hours but Fury would be gone for 36 hours
Are others seeing this as well?
0
Comments
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Some of it has to do with power level, and characters with faster out-of-combat healing times (Wolverines, Hulk, Spidey, Deadpool) seem to return faster as well, but there also seems to be some more factors involved.0
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There was a post about this when this feature was added. I don't know how concrete any of this necessarily is, or if any of it has changed since it was introduced, but yeah.0
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Thank you for that, I had missed that the first time through. I don't think we ever got an official response as to why it is but it answers my question anyways.
Thumbs up to you for digging that up.0 -
I don't think there was an official answer outside of vague tiering.0
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