On Patrol times

russreid91
russreid91 Posts: 151 Tile Toppler
I was sending out a character on patrol today and noticed a huge variance in the times they will be gone for.

My 3* maxed Patch would only be gone for 16 hours where my 140 Black Panther would be gone for 24 hours and my 100 a Spider-Man would be gone for only 8. My 110 Human Torch would be gone for 23hours and 59 mins.

XForce would only be gone for 24 hours but Fury would be gone for 36 hours

Are others seeing this as well?

Comments

  • Dayv
    Dayv Posts: 4,449 Chairperson of the Boards
    Some of it has to do with power level, and characters with faster out-of-combat healing times (Wolverines, Hulk, Spidey, Deadpool) seem to return faster as well, but there also seems to be some more factors involved.
  • GothicKratos
    GothicKratos Posts: 1,821 Chairperson of the Boards
    There was a post about this when this feature was added. I don't know how concrete any of this necessarily is, or if any of it has changed since it was introduced, but yeah. icon_e_biggrin.gif
  • russreid91
    russreid91 Posts: 151 Tile Toppler
    Thank you for that, I had missed that the first time through. I don't think we ever got an official response as to why it is but it answers my question anyways.

    Thumbs up to you for digging that up.
  • GothicKratos
    GothicKratos Posts: 1,821 Chairperson of the Boards
    I don't think there was an official answer outside of vague tiering.