Small/Easy AI upgrade for more hero variety in PVP
dreamwanderings
Posts: 36
In PVP, we leave heroes on that bench because they are bad in defense, although they'd be ok/good in offense.
Some heroes are just designed that way, but others are bad in defense because the way the AI plays them. I am thinking more specifically of those heroes who can seed tiles in chosen locations but which the AI places randomly, and those that neutralize tiles but which the AI choses randomly (ex: GSBW, MNM, both Cap America, IW, Hawkeye*, Bullseye, Bagman).
How about just making it so seeding creates matches (the routine should just be a close version of the existing "research match" routine) and neutralizing actually targets enemy special tiles?
I believe that would be enough to make quite a difference.
Some heroes are just designed that way, but others are bad in defense because the way the AI plays them. I am thinking more specifically of those heroes who can seed tiles in chosen locations but which the AI places randomly, and those that neutralize tiles but which the AI choses randomly (ex: GSBW, MNM, both Cap America, IW, Hawkeye*, Bullseye, Bagman).
How about just making it so seeding creates matches (the routine should just be a close version of the existing "research match" routine) and neutralizing actually targets enemy special tiles?
I believe that would be enough to make quite a difference.
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