Guide on max level per covers (work in progress)
I was looking for this information and couldn't find it, so I've compiled as much info as I have in my deck. Please post any of the missing information and I'll add it to the data. Thanks in advance!
*Note: The different order of the covers such as 5/3/5, 3/5/5 or 5/5/3 is not listed separately because the numbers are distributed identically and makes this data more concise.
1*
covers - lvl
1/0 - 1
1/1
2/0
2/1
2/2
3/0
3/1
3/2
3/3
4/0
4/1
4/2
4/3
4/4
5/0
5/1
5/2
5/3
5/4
5/5 - 50
2*
covers - lvl
1/0/0 - 15
1/1/0
1/1/1
2/0/0
2/1/0
2/1/1
2/2/0
2/2/1
2/2/2
3/0/0
3/1/0
3/1/1
3/2/0
3/2/1
3/3/0 - 46
3/3/1
3/3/2
3/3/3
4/0/0
4/1/0
4/1/1
4/2/0
4/2/1
4/2/2
4/3/0
4/3/1
4/3/2
4/3/3 - 70
4/4/0
4/4/1
4/4/2
4/4/3
4/4/4
5/0/0
5/1/0
5/1/1
5/2/0
5/2/1 - 55
5/2/2
5/3/0
5/3/1 - 63
5/3/2 - 70
5/3/3 - 78
5/4/0
5/4/1
5/4/2
5/4/3 - 86
5/4/4 - 94
5/5/0
5/5/1
5/5/2 - 78
5/5/3 - 94
3*
covers - lvl
1/0/0 - 40
1/1/0 - 43
1/1/1 - 45
2/0/0 - 50
2/1/0 - 53
2/1/1 - 55
2/2/0 - 60
2/2/1 - 66
2/2/2
3/0/0
3/1/0 - 66
3/1/1 - 68
3/2/0
3/2/1 - 78
3/2/2 - 89
3/3/0
3/3/1
3/3/2
3/3/3
4/0/0
4/1/0
4/1/1
4/2/0
4/2/1
4/2/2
4/3/0
4/3/1
4/3/2
4/3/3 - 127
4/4/0
4/4/1 - 117
4/4/2
4/4/3 - 140
4/4/4
5/0/0
5/1/0
5/1/1 - 94
5/2/0
5/2/1
5/2/2 - 114
5/3/0 - 114
5/3/1 - 117
5/3/2 - 127
5/3/3
5/4/0
5/4/1
5/4/2 - 140
5/4/3 - 153
5/4/4 - 166
5/5/0
5/5/1
5/5/2 - 153
5/5/3 - 166
4*
covers - lvl
4*
1/0/0 - 70
1/1/0 - 74
3/2/1 - 131
4/2/2 - 168
*Note: The different order of the covers such as 5/3/5, 3/5/5 or 5/5/3 is not listed separately because the numbers are distributed identically and makes this data more concise.
1*
covers - lvl
1/0 - 1
1/1
2/0
2/1
2/2
3/0
3/1
3/2
3/3
4/0
4/1
4/2
4/3
4/4
5/0
5/1
5/2
5/3
5/4
5/5 - 50
2*
covers - lvl
1/0/0 - 15
1/1/0
1/1/1
2/0/0
2/1/0
2/1/1
2/2/0
2/2/1
2/2/2
3/0/0
3/1/0
3/1/1
3/2/0
3/2/1
3/3/0 - 46
3/3/1
3/3/2
3/3/3
4/0/0
4/1/0
4/1/1
4/2/0
4/2/1
4/2/2
4/3/0
4/3/1
4/3/2
4/3/3 - 70
4/4/0
4/4/1
4/4/2
4/4/3
4/4/4
5/0/0
5/1/0
5/1/1
5/2/0
5/2/1 - 55
5/2/2
5/3/0
5/3/1 - 63
5/3/2 - 70
5/3/3 - 78
5/4/0
5/4/1
5/4/2
5/4/3 - 86
5/4/4 - 94
5/5/0
5/5/1
5/5/2 - 78
5/5/3 - 94
3*
covers - lvl
1/0/0 - 40
1/1/0 - 43
1/1/1 - 45
2/0/0 - 50
2/1/0 - 53
2/1/1 - 55
2/2/0 - 60
2/2/1 - 66
2/2/2
3/0/0
3/1/0 - 66
3/1/1 - 68
3/2/0
3/2/1 - 78
3/2/2 - 89
3/3/0
3/3/1
3/3/2
3/3/3
4/0/0
4/1/0
4/1/1
4/2/0
4/2/1
4/2/2
4/3/0
4/3/1
4/3/2
4/3/3 - 127
4/4/0
4/4/1 - 117
4/4/2
4/4/3 - 140
4/4/4
5/0/0
5/1/0
5/1/1 - 94
5/2/0
5/2/1
5/2/2 - 114
5/3/0 - 114
5/3/1 - 117
5/3/2 - 127
5/3/3
5/4/0
5/4/1
5/4/2 - 140
5/4/3 - 153
5/4/4 - 166
5/5/0
5/5/1
5/5/2 - 153
5/5/3 - 166
4*
covers - lvl
4*
1/0/0 - 70
1/1/0 - 74
3/2/1 - 131
4/2/2 - 168
0
Comments
-
2*
5/5/2 = 78
3*
3/2/1 = 78
3/2/2 = 89
5/2/2 = 114
5/3/1 = 117
4/4/1 = 117
4/3/3 = 127
5/3/2 = 127
4/4/3 =140
5/4/2 = 140
5/4/3 = 153
5/5/2 = 153
4*
1/1/0 = 74
3/2/1 = 131
4/2/2 = 1680 -
You should search better
There is a table:
Covers * ** *** ****
Base 0 14 37.5 65.4
1 1 1.3 2.5 4.2
2 5 8 12.8 20.5
3 10 16 25.6 41
4 15 24 38.4 61.5
5 20 32 51.2 82
Example - you have 2* Daken with 5/5/2. Level cap = ROUND( 32 (first 5 covers)+32 (second 5) +8 (2 covers) +14 (Base))=86.0 -
intelligent wrote:Example - you have 2* Daken with 5/5/2. Level cap = ROUND( 32 (first 5 covers)+32 (second 5) +8 (2 covers) +14 (Base))=86.
OP: Also I think I have noticed a difference between the "gold" characters and the other 2* characters, but maybe I'm mistaken.0 -
loroku wrote:intelligent wrote:Example - you have 2* Daken with 5/5/2. Level cap = ROUND( 32 (first 5 covers)+32 (second 5) +8 (2 covers) +14 (Base))=86.
OP: Also I think I have noticed a difference between the "gold" characters and the other 2* characters, but maybe I'm mistaken.
You can talke any combination from the list, ex. 2* 5/1/0 and easily calculate level cap with that number of covers:
Level cap = ROUND( 32 (first 5 covers)+1.3 (second 1) +0 (0 covers) +14 (Base))=470 -
Thanks shobi for data.
Intelligent, that is a nice formula for those who like complexity. However I was aiming at just easy to read data.
loroku, yes there is a level difference between 1*,2*,3*,4* and how many lvls increase per cover.0 -
Most of the work here has been done already:
viewtopic.php?f=7&t=1307
Keep in mind, that's pre-level shift, so you need to raise 2*s by 9, 3*s by 25, and 4*s by 40, but the work there has been done, for the most part. No need to recreate the wheel. And the google document it links to is still there.0 -
Building on what Ben said, a while back Yeggy took the tables and extrapolated a very nice calculator, which I later updated for the level shift; it ought to be accurate for all levels and character rarities.0
-
Awesome, thanks for those links!
OP, you could just use those calculators if you want to fill in all the rest of your data above for quick reference. (Or if you let it die, that's fair, too.)0
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