Phantron wrote: Making X Force viable is pretty much the anti-thesis of cash grab because his covers have been widely available for a long time, and even fairly accessible to the masses because X Force is just so weak nobody really tries to hard to get him. Sure there are guys who want to put up crazy scores in PvP/PvE that always makes thing difficult, but it's still far more likely to sneak your way to a X Force cover than Nick Fury. Honestly I thought they're going to just leave X Force for dead and start a new 4* character that'd have the power of what X Force has right now (top tier, but not broken).
NorthernPolarity wrote: Phantron wrote: Making X Force viable is pretty much the anti-thesis of cash grab because his covers have been widely available for a long time, and even fairly accessible to the masses because X Force is just so weak nobody really tries to hard to get him. Sure there are guys who want to put up crazy scores in PvP/PvE that always makes thing difficult, but it's still far more likely to sneak your way to a X Force cover than Nick Fury. Honestly I thought they're going to just leave X Force for dead and start a new 4* character that'd have the power of what X Force has right now (top tier, but not broken). Nono, you've got it all wrong Phantron. Buffing X-Force is clearly a cash grab as well: now the players will spend money on hp/iso to level him up!
HailMary wrote: Health packs aren't a big money maker for MPQ. I have no idea why people keep declaring that health pack purchases are some grand pillar of MPQ revenue. First, it was "True Healing is CLEARLY a health-pack cash grab," and then it's "Sentry's very existence is CLEARLY a health-pack cash grab," and now "the CMags nerf is CLEARLY a health-pack cash grab."