Boost animations

please remove the boost animations at the beginning of the matches, it is very time consuming when you're trying to make a push, especially in LR. I know what boosts I have selected and if I didn't there would be nothing I could do about it anyway.

Comments

  • avs962
    avs962 Posts: 319 Mover and Shaker
    kevind722 wrote:
    please remove the boost animations at the beginning of the matches, it is very time consuming when you're trying to make a push, especially in LR. I know what boosts I have selected and if I didn't there would be nothing I could do about it anyway.


    Yeah, I always just furiously tap until it goes away.

    I understand the reasons behind having them, but they're sooooo slow!! Maybe if they just had one quick banner that showed all boosts that you had equipped? Would that be better?
  • mjh
    mjh Posts: 708 Critical Contributor
    they could show all boosts at once, stacked. simple.

    i swear there are no designers working at D3
  • Just like boosts staying equipped but TUs not, devs have this one backwards. If you must include pre-battle animations, how about showing which team-ups are being used by each side?
  • Good luck waiting on D3 to change that.

    This is a game in which mobile users STILL CAN'T SEE HOW MUCH AP THE OTHER TEAM HAS WITHOUT HAVING TO SCROLL TO THE LEFT EACH TURN!?

    If they've just update this game to allow for Landscape viewing; which has been requested since.... the beginning of this game, that would probably take care of it.

    Instead, we get a disco ball shaped critical tile which now resembles a team up tile.