Will MPQ still exist on 1 Oct 2014?
Nonce Equitaur 2
Posts: 2,269 Chairperson of the Boards
Marvel licenses can be rough to keep. For example, Marvel RPGs. Marvel has a reputation for cancelling game licenses, even when they're good games.
Marvel Superheroes (and supplements)
Marvel Super Heroes Adventure Game (and supplements). Wizards of the Coast lost the license due to insufficient sales.
Marvel Universe Roleplaying Game. Marvel stopped supporting the game due to insufficient sales.
Marvel Heroic Roleplaying Basic Game. Critical acclaim, two Origins Awards, but "didn’t garner the level of sales necessary to sustain the rest of the line".
The Deadpool game was released June 25, 2013. On January 1, 2014 Activision lost the Marvel license and all their Marvel games were de-listed and removed from digital storefronts. The stuff gone forever from the digital realm includes:
Marvel Ultimate Alliance DLC
Marvel vs. Capcom 3
Ultimate Marvel vs. Capcom 3
If MPQ remains as connect-to-play, then it will cease to exist when the license is revoked. I'm hoping that won't happen on 1 October 2014. If it happens before the X-Force buff, I'll be a trifle mad. If they put most functionality for the game on the device so that PvE or the Prologue can be done without a connection, then the game will survive for as long as people keep it installed, though PvP and updates might go away.
Can the devs talk to how the future of MPQ is bright, with many great things on the horizon?
Marvel Superheroes (and supplements)
Marvel Super Heroes Adventure Game (and supplements). Wizards of the Coast lost the license due to insufficient sales.
Marvel Universe Roleplaying Game. Marvel stopped supporting the game due to insufficient sales.
Marvel Heroic Roleplaying Basic Game. Critical acclaim, two Origins Awards, but "didn’t garner the level of sales necessary to sustain the rest of the line".
The Deadpool game was released June 25, 2013. On January 1, 2014 Activision lost the Marvel license and all their Marvel games were de-listed and removed from digital storefronts. The stuff gone forever from the digital realm includes:
Marvel Ultimate Alliance DLC
Marvel vs. Capcom 3
Ultimate Marvel vs. Capcom 3
If MPQ remains as connect-to-play, then it will cease to exist when the license is revoked. I'm hoping that won't happen on 1 October 2014. If it happens before the X-Force buff, I'll be a trifle mad. If they put most functionality for the game on the device so that PvE or the Prologue can be done without a connection, then the game will survive for as long as people keep it installed, though PvP and updates might go away.
Can the devs talk to how the future of MPQ is bright, with many great things on the horizon?
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Comments
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I wonder if anyone would play this game if it didnt have marvel characters? Too me thats the big draw0
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hulkgreensmash wrote:I wonder if anyone would play this game if it didnt have marvel characters? Too me thats the big draw
Puzzle Quest is the Draw - most of the marvel games suck by comparison and Puzzle Quest was probably top 5 of mobile games I've enjoyed over the last decade. -- Marvel just gave it a new spin
Could be star wars puzzle quest
DC puzzle quest
LOTR puzzle quest
and they'd all be equally fun0 -
Nonce : you scare me, but you could be right.
I remember IceIX saying they got an extension of their license for MPQ.
Considering what has been done lately, the turnover must not be so bad.0 -
arktos1971 wrote:I remember IceIX saying they got an extension of their license for MPQ.
Found it in Questions? Ask., from May 29, 2014.IceIX wrote:laoahpeh wrote:4) when does the license from Marvel ends?
Depends on what is meant by "long while" and "still going strong".0 -
Scare me too.
Since they drop the "Dark Reign", their sales expectation from marvel would be a lot more higher.
With marvel license removed, i cant think of what mpq will become. Shut down completely? Since everything are real time base0 -
Did they wrily lost the license?0
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This is tough, and i'll bet this thread will get deleted. Let's say it's true, will d3 say it will shutdown the game around oct/nov? that will mean that many people wont invest in the game anymore. Or they stay silent and shut it down with an announcement with weeks left.0
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Usually these issues if you ask dev they'll say they got it all taken care of, and it's not like they're lying but then one day Marvel might say something like "Give us $25 million per year or we pull your game" and then the game gets pulled 3 months later. I'm pretty sure they've their license negotiated already but there's nothing stopping Marvel from asking for crazy amount of money all of the sudden. I believe Star Wars does that too which is why games that appear to be quite successful gets pulled suddenly because they can no longer afford to pay for the license.0
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hulkgreensmash wrote:This is tough, and i'll bet this thread will get deleted. Let's say it's true, will d3 say it will shutdown the game around oct/nov? that will mean that many people wont invest in the game anymore. Or they stay silent and shut it down with an announcement with weeks left.0
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If that does ever happen, I'm sure they'll at least throw everyone some ISO and a token...0
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I have noticed recently, there is a lot less people on forum. A lot of the feedback on here is also negative. I hope people don't get the wrong impression and leave without giving the game a chance.
I do hope new players fill the gap we have now, and sooner rather than later.0 -
stephen43084 wrote:I have noticed recently, there is a lot less people on forum. A lot of the feedback on here is also negative. I hope people don't get the wrong impression and leave without giving the game a chance.
I do hope new players fill the gap we have now, and sooner rather than later.
Console devs lie all the time, they get worst when the writing is on the wall. The latest moves/updates cant be a good sign. You have an endless base of marvel heroes to add, so the object is to keep players playing right? Unless they know time is limited and money is too be made.0 -
stephen43084 wrote:I have noticed recently, there is a lot less people on forum. A lot of the feedback on here is also negative. I hope people don't get the wrong impression and leave without giving the game a chance.
I do hope new players fill the gap we have now, and sooner rather than later.
What's interesting is that the game is actually more popular today than it ever has been in the history of the game, including before the True Healing introduction (which you can actually see in the graph as a dip for a couple of weeks.)
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Trying to gauge a game's success based on a message board is a complete waste of time. The fact that they don't have any paid moderators and continue to allow people to post threads about how this game sucks (and spam) probably makes MPQ looks worse than the average game where the most vocal guys would already be banned from the boards if not the game itself for badmouthing the game by any standard community manager.
I do find the increase in revenue somewhat surprising because the game does not seem to have a clear vision for long term sustainability but the revenue chart says otherwise. It seems to me MPQ has a terrible monetization system for D3 (as in, there's no way they could reliably make money) but it somehow pulls money by the virtue of being not as bad as everything else. Still, in the long run, if you don't make any attempt to make money then you still won't be getting any money.0 -
Nemek wrote:stephen43084 wrote:I have noticed recently, there is a lot less people on forum. A lot of the feedback on here is also negative. I hope people don't get the wrong impression and leave without giving the game a chance.
I do hope new players fill the gap we have now, and sooner rather than later.
What's interesting is that the game is actually more popular today than it ever has been in the history of the game, including before the True Healing introduction (which you can actually see in the graph as a dip for a couple of weeks.)
I wish some of the cool ones would hop on forum then.0 -
My guess is that they get a lot of money from the newcomers who are truly excited about the game. They get a lot. You can see on the Facebook page the number of fans has skyrocketted in the last weeks.
They purchase covers and Iso, and one day, happy as they are, they try to find a forum to get more tips to play the game better.
And... they read here...
As long as they think they make enough money from MPQ, the situation will remain the same. They are focused on profitability only, and don't care about the rest. Otherwise, we would have had a community manager for a long time, and many suggestions would have been addressed.
The fact that we won't have had a new character in a month, clearly shows they give the newcomers time to level their roster.
Meanwhile, we are grinding Iso, but not sure we will be using it...0 -
TBH, Marvel Puzzle Quest isn't too different from Marvel: War of Heroes, that game has been going for about 3yrs? My point is if MWOH is still going, I don't see how MPQ can't do the same.0
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arktos1971 wrote:My guess is that they get a lot of money from the newcomers who are truly excited about the game. They get a lot. You can see on the Facebook page the number of fans has skyrocketted in the last weeks.
They purchase covers and Iso, and one day, happy as they are, they try to find a forum to get more tips to play the game better.
And... they read here...
As long as they think they make enough money from MPQ, the situation will remain the same. They are focused on profitability only, and don't care about the rest. Otherwise, we would have had a community manager for a long time, and many suggestions would have been addressed.
The fact that we won't have had a new character in a month, clearly shows they give the newcomers time to level their roster.
Meanwhile, we are grinding Iso, but not sure we will be using it...
Obviously most of the revenue comes from the guy who thinks the 42 pack is a good deal, which is why most of the suggestions in this forum is utterly irrelevent when it comes to a financial point of view.
Still, this game has issues with long term sustainability due to a lack of a meaningful model. Stupidity can keep a game going for a long time, but people are not spontaneously stupid with money. Nobody ever said "I'm going to give $100 to D3 because they're really cool guys". If you're not part of the PvP rat race, there's no reason to buy anything in this game once you've the heavyweights. You don't have even have an option of making all your characters gold star plated for $5 each, so you can't splurge on pointless amenities even if you wanted to. And if the game does get most of its money from the guys buying massive number of comic packs, why does it take so long for characters to make their way to heroic packs and why does it take so long for new characters to be introduced? Even the dumbest guy buying 42 pack will stop buying it when he realizes Nick Fury and Deadpool isn't in it and he already has everyone else. Well, at least they put Nick Fury in some of the packs now, but they shuld've done that much earlier.0 -
Phantron wrote:arktos1971 wrote:My guess is that they get a lot of money from the newcomers who are truly excited about the game. They get a lot. You can see on the Facebook page the number of fans has skyrocketted in the last weeks.
They purchase covers and Iso, and one day, happy as they are, they try to find a forum to get more tips to play the game better.
And... they read here...
As long as they think they make enough money from MPQ, the situation will remain the same. They are focused on profitability only, and don't care about the rest. Otherwise, we would have had a community manager for a long time, and many suggestions would have been addressed.
The fact that we won't have had a new character in a month, clearly shows they give the newcomers time to level their roster.
Meanwhile, we are grinding Iso, but not sure we will be using it...
Obviously most of the revenue comes from the guy who thinks the 42 pack is a good deal, which is why most of the suggestions in this forum is utterly irrelevent when it comes to a financial point of view.
Still, this game has issues with long term sustainability due to a lack of a meaningful model. Stupidity can keep a game going for a long time, but people are not spontaneously stupid with money. Nobody ever said "I'm going to give $100 to D3 because they're really cool guys". If you're not part of the PvP rat race, there's no reason to buy anything in this game once you've the heavyweights. You don't have even have an option of making all your characters gold star plated for $5 each, so you can't splurge on pointless amenities even if you wanted to. And if the game does get most of its money from the guys buying massive number of comic packs, why does it take so long for characters to make their way to heroic packs and why does it take so long for new characters to be introduced? Even the dumbest guy buying 42 pack will stop buying it when he realizes Nick Fury and Deadpool isn't in it and he already has everyone else. Well, at least they put Nick Fury in some of the packs now, but they shuld've done that much earlier.
somebody made a thread a couple of months ago specifically saying that we should give them some money because the devs listened to us about something and communicated about the issue, and doing that will encourage them to keep being vocal and listening.
Don't ever, EVER doubt stupidity. it just leads to disappointment. There's always going to be one person to prove you wrong.0 -
It's sad to say, but they will only be smart and respectful when they need money...
What do you call people who are nice and bound to help when they want your money ?0
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