Poll - How much you willing to pay for weekly subscription?
atomzed
Posts: 1,753 Chairperson of the Boards
Related to the other thread.
viewtopic.php?f=7&t=14464
So question is how much are you willing to spend on a weekly subscription for MPQ?
Edit: obviously no one read that other thread. The suggestion is to have an OPTIONAL subscription for those who want some benefits. The suggestion included shields, boosts, and rosters spots etc, all stuff that are already purchaseable in current system. So instead of selling it individually, a subscription bundle stuff together and sell it.
It DOES not affect the current competitiveness scene bec currently people can already pay to Buy boosts and all. In fact it's better because players get better value for money. For f2p players, they can still continue to enjoy the game as it is.
viewtopic.php?f=7&t=14464
So question is how much are you willing to spend on a weekly subscription for MPQ?
Edit: obviously no one read that other thread. The suggestion is to have an OPTIONAL subscription for those who want some benefits. The suggestion included shields, boosts, and rosters spots etc, all stuff that are already purchaseable in current system. So instead of selling it individually, a subscription bundle stuff together and sell it.
It DOES not affect the current competitiveness scene bec currently people can already pay to Buy boosts and all. In fact it's better because players get better value for money. For f2p players, they can still continue to enjoy the game as it is.
Failed to load the poll.
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Comments
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0.00 should be a choice. If MPQ went weekly fee, I'd quit, guaranteed.
That's understanding that .99 per week ($51.48 per year) is less than I've spent in 6 months playing the game ($55). I consider that the inital price to pay, much like any console game. I am at a point where I don't see much reason to invest more money, and even if I do change my mind, it would be in buying covers (like Hood's elusive blue), which the subscription wouldn't help anyway. So I'd be paying weekly for a bunch of stuff that really wouldn't change my gameplay. (don't really use boosts, don't need extra health packs saves for random 90 minute PvE subs that appear from nowhere)
If you allow people to still play without subscription, they're now at a disadvantage (vis a vis health packs) compared to those who pay for it.
Thus, I'd be done with the game, and quickly.0 -
Yep if they pulled this I would want to be sandboxed. Don't even bring this up. It's like you only want xmen to play this game.0
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If they went along the lines of something similar to Runescape - keeping the game enjoyable for free players, but having additional content for subscribers, I would do it. I would expect something along the lines of additional health pack slots, the occasional subscriber exclusive event, perhaps customizable skins, etc. I would want them to stay away from subscriber exclusive characters. Perhaps do an exclusive event for subscribers for the occasional new character, but give access to the free players a few weeks later. Don't deny the free players so much that they feel like they can't enjoy the game or compete with subscribers, but give enough that people actually want to pay for the premium content. I also would want a month based subscription, or the discounted 3 month (33% off sounds feasible). Maybe do something like give the occasional free cover to subscribers, or better yet, a free 3* cover of their choice. Maybe introduce Power Points, something that would let you increase the tile damage of one color of your characters by one point, with a maximum of say 25 points per character, giving diversity among characters so two maxed characters could play differently, and also allowing team synergy customization. Just some ideas.0
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Don't give them any ideas!
NO NO NO! ugh!
This needs to be erased, like Eternal Sunshine erased! Like MIB erased! Before it's too late!0 -
GrumpySmurf1002 wrote:0.00 should be a choice. If MPQ went weekly fee, I'd quit0
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When asking someone how much they are willing to pay for something, there must be some explanation or understanding of value.
In this case, I have no idea what I would be getting for this weekly subscription.
Therefore, I cannot answer the question because I am given insufficient data.
Having said that, I doubt I would be willing to continue to play this game if a weekly subscription was required.0 -
GrumpySmurf1002 wrote:0.000
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Will hotdogs be accepted!?0
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I know that you mean a voluntary add-on subscription, but just for the comparison data, the "No subscription" option should have been included in the poll.orionpeace wrote:In this case, I have no idea what I would be getting for this weekly subscription.
Therefore, I cannot answer the question because I am given insufficient data.0 -
Why are we even talking about this?
This is a terrible idea. Even if there was a subscription or free option, the devs would assuredly skew the game so that to be competitive you would need to have an ongoing subscription.
Please don't give them any more bright ideas.0 -
The poll should have an option for $0.00.0
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Even a $0 option wouldn't help this poll make sense... it's like asking, "How much would you pay for a plate of food?"0
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It looks like everyone misunderstood my suggestion.
This is not a compulsory subscription model. It is a optional subscription model.
F2p players still get to play the game now.
Players who subscribe get additional benefits, which in my proposal are EXACTLY the same as what we have Now. You can already pay to Buy shields, boosts, roster spots, etc... HOW DIFFERENT can it be be from the current situation?
Regarding fairness, well, right now players already can buy those boosts, shields and all... so the 'level of fairness' is exactly the same as before.0 -
atomzed wrote:It looks like everyone misunderstood my suggestion.
This is not a compulsory subscription model. It is a optional subscription model.
F2p players still get to play the game now.
Players who subscribe get additional benefits, which in my proposal are EXACTLY the same as what we have Now. You can already pay to Buy shields, boosts, roster spots, etc... HOW DIFFERENT can it be be from the current situation?
Regarding fairness, well, right now players already can buy those boosts, shields and all... so the 'level of fairness' is exactly the same as before.
So the question becomes if the subscription offers the same thing that's already available why have it at all when you could just weekly/monthly/daily/hourly buy what you want?0 -
FierceKiwi wrote:atomzed wrote:It looks like everyone misunderstood my suggestion.
This is not a compulsory subscription model. It is a optional subscription model.
F2p players still get to play the game now.
Players who subscribe get additional benefits, which in my proposal are EXACTLY the same as what we have Now. You can already pay to Buy shields, boosts, roster spots, etc... HOW DIFFERENT can it be be from the current situation?
Regarding fairness, well, right now players already can buy those boosts, shields and all... so the 'level of fairness' is exactly the same as before.
So the question becomes if the subscription offers the same thing that's already available why have it at all when you could just weekly/monthly/daily/hourly buy what you want?
Bundling it gives perception to greater value and hence increase the willingness for ppl to purchase.
It may be correct to call it bundle actually now that I think about it.
The only subscription related stuff are the increased health pack limits and increased roster spot.
As to the benefit for D3 (I'm probably the minority who wants them to make money and be sustainable so that the game won't shut down), subscription based model ensures more continuity of income. It allows them to project their revenue better, and hopefully with that, can allocate more resources to things that matter (like a new game mode)0 -
atomzed wrote:It looks like everyone misunderstood my suggestion.
Players who subscribe get additional benefits, which in my proposal are EXACTLY the same as what we have Now. You can already pay to Buy shields, boosts, roster spots, etc... HOW DIFFERENT can it be be from the current situation?
Regarding fairness, well, right now players already can buy those boosts, shields and all... so the 'level of fairness' is exactly the same as before.
For one, you included health pack expansion, which is not an existing thing and would certainly tip the dynamic massively by itself.
For two, your suggestion included unlimited roster expansion. Again, not a current feature and discourages F2P play.
For three, you added increased odds for 3*. Again, not a current feature, and disadvantages the F2P player massively.
For four, those that are buying boosts/shields are (likely) spending considerably more than the numbers in the poll here. Those that aren't are likely self sustaining on prizes from being in top alliances.
So no, it's not really the same as now. And even if the original point were conceded that it is the same, why are we fixing a pay model (that isn't broken) to offer the same game?0 -
I fail to see the cost V's reward here, I'm not a fan of it but if you are going to do it then have a scale to make it good value
All brackets receive the previous reward as well
$1.00 per week = 5 recruit tokens
$2.00 per week = 10 free health packs
$3.00 per week = 1 Heroic token
$5.00 per week = 1 token from a featured event
$10.00 per week = selection of 1 out of 3 x 3* or better covers
$20.00 per week = no 'true healing' & enemies don't get to use team ups, characters heal at the end of each round and unlimited world rupture team ups - Seriously I am joking don't pay a thousand dollars a year, no just don't.0 -
Forget paying for any of this absurdly inconsistent game. I will never give this game any (more) money....... but if they partnered with Marvel and were able to offer a subscription to some actual Comic Books, I might have an interest.0
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Weekly?
Games do monthly subscriptions.0
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