Team Ups = On Patrol Times?
Pwuz_
Posts: 1,214 Chairperson of the Boards
I'm a little confused how the Patrol Times are determined when you send out your characters to your alliance mates.
I personally sent out my Level 166 Punisher 5/5/3, Black Panther 4/4/5, & Steve Rogers 4/5/4 to my Alliance mates.
Punisher & Black Panther are both out on Patrol for 24 hours. Steve Rogers on the other hand is only out for 8 hours.
Does the level play any factor? The number of covers in the skill that gets sent?
Is there any way to predict which ability gets sent? (Seriously, if BP's Blue gets sent and he's out for 24 hours why would I bother? Black I could understand for that amount of time.)
I personally sent out my Level 166 Punisher 5/5/3, Black Panther 4/4/5, & Steve Rogers 4/5/4 to my Alliance mates.
Punisher & Black Panther are both out on Patrol for 24 hours. Steve Rogers on the other hand is only out for 8 hours.
Does the level play any factor? The number of covers in the skill that gets sent?
Is there any way to predict which ability gets sent? (Seriously, if BP's Blue gets sent and he's out for 24 hours why would I bother? Black I could understand for that amount of time.)
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Comments
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Maybe your alliance mate who got Cap got his yellow 3 covers, maybe that made a difference?0
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Just sent out L.Cap again, gone for another 8 hours. Has anyone else tried to send him at any level or build? Is 8 hours always the time it takes for him or what?0
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Pwuz_ wrote:Just sent out L.Cap again, gone for another 8 hours. Has anyone else tried to send him at any level or build? Is 8 hours always the time it takes for him or what?
It seems that it's always the time. Each character has a patrol time that seems to independent of level or covers.
I put together a list of all of them, it should possibly be moved here to the Tips forum.
viewtopic.php?f=7&t=143320 -
I have a 3/5/5, lvl166, ***Capt America, it's still (baffling it may be) 8hrs. Still can't figure out the loan time pattern...0
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j12601 wrote:Pwuz_ wrote:Just sent out L.Cap again, gone for another 8 hours. Has anyone else tried to send him at any level or build? Is 8 hours always the time it takes for him or what?
It seems that it's always the time. Each character has a patrol time that seems to independent of level or covers.
I put together a list of all of them, it should possibly be moved here to the Tips forum.
viewtopic.php?f=7&t=14332
Thank you!
This is what I was searching for when I started this thread.0 -
From viewtopic.php?f=7&t=14332
Courtesy of j12601
36 Hours
Nick Fury - 380
24 Hours
Black Panther
Deadpool
Human Torch (Classic) - 275
Magneto (Classic)
Sentry - 280
Storm (Mohawk)
The Punisher
Thor (Modern)
Wolverine (X-Force)
16 Hours
Black Widow (Grey Suit)
Captain Marvel
Daken (Classic)
Dr. Doom - 200
Falcon
Hulk
Iron Man (Model 40)
Loki
Psylocke
Ragnarok
She-Hulk
The Hood
Wolverine (Patch)
12 Hours
Black Widow (Original) - 180
Human Torch (Johnny Storm)
Invisible Woman
Storm (Classic)
Thor (Marvel NOW!)
8 Hours
Ares
Bullseye
Captain America (Steve Rogers)
Daredevil
Hawkeye (Modern)
Magneto (Marvel NOW!)
Spider-Man (Classic)
Wolverine (Astonishing X-Men)
6 Hours
Black Widow (Modern)
Storm (Modern)
4 Hours
Captain America (Modern)
Hawkeye (Classic)
Iron Man (Model 35)
Juggernaut
Moonstone - 85
Spider-Man (Bag-Man)
Venom
2 Hours
Yelena Belova - 55
A note from me.
Numbers on the side are the recall Hero points. I believe this is divided by the hours. So if Sentry has been gone for 12 hours and you want him back it would be 12/24 x 280 = 140 HP.0 -
Bagman and Hawkeye are 85HP to recall, if this will be updated. Might be worth a sticky as well for a reference chart, for those that may use these.0
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Beast1970 wrote:Bagman and Hawkeye are 85HP to recall, if this will be updated. Might be worth a sticky as well for a reference chart, for those that may use these.
I think another thread http://www.d3pforums.com/viewtopic.php?f=7&t=14332 may be more worth the sticky. I was just struggling to find the rational of the differences when I started this one.0
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