Adding RPG elements to the game
After dying with Daken for the first time, I had a thought. Why not track his kills and deaths? Win/loss ratio, etc. (This one might enrage tankers but it will also brand them which imo is a good thing. I think tanking ruins matchmaking, although I do see it as a necessary evil for some.)
We could also use some more achievements as the pre-loaded mobile ones have been checked off for over 6 months. While we're at it, why not add consumables like costumes and special moves. You already have the infrastructure sort of in place with Deadpool points.
This has gone all over the place, but the point is we need some new interesting twists to the meta. The game itself is repetitive and needs to be prettied up to stay interesting. P. S. TU's are really, really pointless.
We could also use some more achievements as the pre-loaded mobile ones have been checked off for over 6 months. While we're at it, why not add consumables like costumes and special moves. You already have the infrastructure sort of in place with Deadpool points.
This has gone all over the place, but the point is we need some new interesting twists to the meta. The game itself is repetitive and needs to be prettied up to stay interesting. P. S. TU's are really, really pointless.
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