Would this team work on defense?

A max deadpool, black panther, and lazy Thor?

It leaves the possibility open for three massive aoe colors that none of the other characters steal from. Thor and black panther would provide a lot of hit points, while dead pools black would ensure they aren't taking massive damage while building up ap. throw in Thor or dp red, Thor bp yellow, would it at least be a bit scary?

Comments

  • hamsingame
    hamsingame Posts: 66 Match Maker
    edited August 2014
    It would be perfectly scary for anyone not bringing in Sentry.

    edit: Agree with the below, except that Patch/Magneto teams would also be pretty happy to go up against the tripe AoE team too. I feel like by and large the game is at the point where defence is fairly non-existent. Hood/Sentry might be the best defensive team (along with being the best offensive pairing ??)
  • You'll probably get your red for DP but you will never get the other colors vs Hood/Sentry. I would hit that team all day. Massive AOE damage is not an effective deterrent or winner on defense.

    That said... If that's the team you have it's no team to scoff at Just being honest with you. Their offense is expensive and even any patchneto team can blow you up.
  • NorthernPolarity
    NorthernPolarity Posts: 3,531 Chairperson of the Boards
    The thing about DP is that you want him to be protecting your squishies from getting nuked out of the game. BP/LT are hardly squishy, so his impact on that team is more diminished. Something that I've noticed thats slowly become more apparent as you play more is exactly how often an ability of an arbitrary AP cost will actually be cast on average on defense. I would map this to something like the following given that you're playing a team like Sentry/Daken or Patchneto.
    3AP - Cast at least once during 90% of games.
    4-6AP - Cast at least once during 75% of games.
    7-9AP - Cast at least once during 45% of games.
    10-12AP - Cast at least once during 20% of games.
    13-15AP - Cast at least once during 10% of games.

    As a result, characters like BP and LT are actually pretty bad on defense because on average, they're not going to do anything because they'll die by the time they can cast their abilities, especially if you don't have AP disruption through the Hood. The two are fine with Hood supporting, but it gets pretty dicey without. I would think that a better team is LT/Hood/DP or BP/Hood/DP so that you at least have the chance to get off a crazy ability, and DP can actually protect someone needing protection.
  • Very insightful. I know dp would have adverse effect taking damage for the tanks, but to imagine that there's a higher chance one of these scary attacks goes off seems reason enough to cower. That being said, if dp has his red go off at max 5, or Thor or bp can get a yellow, it seems like a scarier team even without the more expensive effects. I agree, a daken sentry is scarier, but it's also the cheapest combo in game. So for anyone who doesn't have these two, I guess the consensus is it could work?
  • OnesOwnGrief
    OnesOwnGrief Posts: 1,387 Chairperson of the Boards
    The two examples that Polarity listed are the exact two teams I had in mind. Though currently I also run LT/BP/Hood. I tend to pair Hood up with a similarly strong yellow character and BP fits that role. My goal for DP is to block strong single hits on Hood. AoEs are gonna be a problem but without strike tiles they shouldn't I outright down Hood unless comboed.
  • Spoit
    Spoit Posts: 3,441 Chairperson of the Boards
    And even ignoring the AP stealing, that's why hood is such a good team member. He pretty much forces the enemy to focus on him first, giving your other characters time to get AP
  • You'll probably get your red for DP but you will never get the other colors vs Hood/Sentry. I would hit that team all day. Massive AOE damage is not an effective deterrent or winner on defense.

    That said... If that's the team you have it's no team to scoff at Just being honest with you. Their offense is expensive and even any patchneto team can blow you up.
    In fairness, nobody fares well against those two teams, and chances are you're going to lose against people running them no matter what you have on defense. What team wouldn't you hit with Hood/Sentry? Maybe another Hood, just because of the nuisance factor, but hey, if the points are there...

    The question of what makes a good defensive team is really more about keeping the more average teams off of you, or maybe a gimmick team that might get you a few random wins while you're shielded.
  • Thugpatrol wrote:
    You'll probably get your red for DP but you will never get the other colors vs Hood/Sentry. I would hit that team all day. Massive AOE damage is not an effective deterrent or winner on defense.

    That said... If that's the team you have it's no team to scoff at Just being honest with you. Their offense is expensive and even any patchneto team can blow you up.
    In fairness, nobody fares well against those two teams, and chances are you're going to lose against people running them no matter what you have on defense. What team wouldn't you hit with Hood/Sentry? Maybe another Hood, just because of the nuisance factor, but hey, if the points are there...

    The question of what makes a good defensive team is really more about keeping the more average teams off of you, or maybe a gimmick team that might get you a few random wins while you're shielded.

    You bring up a couple of good points. What makes a good defense is some kind of dynamic or mechanic (Hood/Hulk/Sentry). The op didn't state what kind of roster he had or what his goals are or any of that... So I just spoke generally.
  • Another random musing about defense. Most people try to use rainbow teams for attacking. Match damage on all colors, dangerous no matter what the board has to offer. On defense though this isn't necessarily an advantage. The AI isn't all that savvy, and having a bevy of choices more often than not just confuses it into thinking any match is as good as the next. Rainbow teams with cheap powers might be okay, but this is where you get into the problem of expensive powers, because the AI tends to spread the love around rather than focus on gathering one color for that big bomb.

    On the other hand, having a team that features less colors forces the AI to prioritize its matches a little better, which in most cases should lead to it gathering more AP for fewer colors and thus giving it a better chance of actually using powers. Also, a team that features less colors is likely to have redundant powers, meaning the AP in those colors isn't completely wasted when one team member goes splat. The unfortunate downside of having fewer useful colors is it makes denying the AI its dangerous colors that much easier.

    Now granted much of this is contingent on finding a complementary team that fits the bill, but theoretically a 4 color team might be better suited for defense than a 5 or 6 color team.
  • I think defense doesn't matter. If you're worth enough points, I'll attack you no matter what team you have, simply because (with a little bit of luck) I can win and the downside (losing 10 rating points and spending a few health packs) isn't that big.

    The correct question is: "here's my roster, which team can i build that you'd rather skip than fight?"
  • franckynight
    franckynight Posts: 582 Critical Contributor
    Problem is today sentry and patchneto trivialize everything.. It doesnt matter what team you field (and on D i tried zillions combinations) if you re above 800 you'll be hit.. Period.. You may have the occasional def win cause of a bad board, an unexpected TUs or a team on his 3rd fight already half lifed but that will be all.. The only time i piled up def wins like crazy was with cmarv buffed .. paired with bp or a 5 red sentry and its a nightmare for sentry or strike tiles user.. Except for that your best d is gonna be a shield..
  • As a result, characters like BP and LT are actually pretty bad on defense because on average, they're not going to do anything because they'll die by the time they can cast their abilities, especially if you don't have AP disruption through the Hood. The two are fine with Hood supporting, but it gets pretty dicey without. I would think that a better team is LT/Hood/DP or BP/Hood/DP so that you at least have the chance to get off a crazy ability, and DP can actually protect someone needing protection.
    LazyThor + Black Panther - Both are very tanky and have devestating AoE attacks. I think this pair is actually the best duo on defense right now. When playing against these two, you need to deny yellow, green, and black or else your entire team is going to be heavily damaged by one of their AoE attacks. These two will win you a ton of games on defense against random 2* rosters just because of how a bad cascade will cripple/kill the entire enemy team.

    It seems you should edit your awesome guide icon_e_wink.gif