Unannounced changes list

Nonce Equitaur 2
Nonce Equitaur 2 Posts: 2,269 Chairperson of the Boards
edited August 2014 in MPQ General Discussion
I don't think any of these are all that bad, but they should have been announced. Am I missing any?

1. BWGS color match change. (GSBW Stealth Change or Black Widow Grey Suit Ninja Change)
2. Fixes to the OFFICIAL Team-up Powers list. Human Torch (Johnny Storm), Thor (Modern), and Storm (Mohawk) were all missing from the initial list, but now they all drop powers. As of now, I believe everything is a team-up power except passive, self-damaging, or self-stunning powers -- and these three: Force Bubbles, Grant Invisibility, Best There Is.
3. Boosts not awarded from PvP any more, as mentioned in Why have you not announced the boosts nerf?.
4. Fury, IW, BP, BWGS, Spidey, and Punisher used to have an environmental advantage, which disappeared with the Team-Up.
5. (ADDED) Character portraits are now arranged differently in the matchup preview screen.

Anything else that hasn't been announced?
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Comments

  • OzarkBoatswain
    OzarkBoatswain Posts: 693 Critical Contributor
    PVE points are listed in a different place before the match (Steam version)
  • Nighthawk81
    Nighthawk81 Posts: 166 Tile Toppler
    PVE points are listed in a different place before the match (Steam version)

    Same on mobile (iOS at least). Left side under the node name.
  • yogi_
    yogi_ Posts: 1,236 Chairperson of the Boards
    edited August 2014
    Get ready for the Fury, IW, BP, BWGS, Spidey, and Punisher lazy balances that just give each of them a few Team-Up AP earning ability instead. Yawn.

    Also some update has just been pushed through that changed some stuff. First off the appearance of character order for matches. No idea why.
  • Unknown
    edited August 2014
    I really don't feel these were significant changes, but I'll play along.

    Free 50% event boosts have been retired. I think you can still purchase five pack.

    Edit - added "don't"
  • noobprime
    noobprime Posts: 403
    Speed up for some animations. OBW for sure but I believe there were others too.
  • Nighthawk81
    Nighthawk81 Posts: 166 Tile Toppler
    yogi_ wrote:
    Get ready for the Fury, IW, BP, BWGS, Spidey, and Punisher lazy balances that just give each of them a few Team-Up AP earning ability instead. Yawn.

    Also some update has just been pushed through that changed some stuff. First off the appearance of character order for matches. No idea why.

    Care to elaborate? I am not seeing any differences.
  • DubbaHuss
    DubbaHuss Posts: 110 Tile Toppler
    Excellent work detective internet. Keep sleuthing this stuff out.
  • noobprime wrote:
    Speed up for some animations. OBW for sure but I believe there were others too.
    Passives trigger without the pause after matching. On the other hand, there is an added pause after every active skill now. So abilities take 2x longer to go off. Great design :thumbs up:
  • Token stacks over 99 now display properly in sub groups but still show 99 on overall token tab
  • Videocrazy
    Videocrazy Posts: 40 Just Dropped In
    Don't know if this has been mentioned elsewhere, but they removed the "invisible fourth character" issue for Team-Up tiles with countdowns.
  • how about the sudden and lethal return of the death bracket in season 4? i think it should be on the list too
  • I really feel these were significant changes, but I'll play along.

    Free 50% event boosts have been retired. I think you can still purchase five packs.

    Those are different things. It used to be that you get a free heroic 50% boost on the first mission, but this hasn't happened for a very long time. You're always free to buy more of those even if you no longer get the free one. At some point they become retired so you can't even buy more of them for certain events, though that's probably a good thing since I believe the only time people bought them was due to an accident and generally led to angry posts on the board when you accidentally spent 500 HP for some pretty weak boosts.
  • OzarkBoatswain
    OzarkBoatswain Posts: 693 Critical Contributor
    Passives don't change the character tab. Thanks devs, I was getting tired of hitting The Hood's Intimidation when I wanted Rage of the Panther.
  • farlus
    farlus Posts: 119 Tile Toppler
    Character portraits are now arranged differently in the matchup preview screen. These are the things that take priority, people.
  • scottee
    scottee Posts: 1,610 Chairperson of the Boards
    gobstopper wrote:
    noobprime wrote:
    Speed up for some animations. OBW for sure but I believe there were others too.
    Passives trigger without the pause after matching. On the other hand, there is an added pause after every active skill now. So abilities take 2x longer to go off. Great design :thumbs up:

    I'm guessing this was a stealth nerf aimed at World Rupture shield hopping.
  • Boosts. Since TUs it seems boosts are no longer handed out in LRs or pvp matches. Not sure if its a sign TUs are to fully replace boosts, but it will at this rate.
  • scottee wrote:
    gobstopper wrote:
    noobprime wrote:
    Speed up for some animations. OBW for sure but I believe there were others too.
    Passives trigger without the pause after matching. On the other hand, there is an added pause after every active skill now. So abilities take 2x longer to go off. Great design :thumbs up:

    I'm guessing this was a stealth nerf aimed at World Rupture shield hopping.

    ughh. having flashbacks to how slow that was in the captain marvel tourney with her passive going off too. seriously though, why speed up OBW but still have daken slow as ever?
  • I play on the Steam version, and there seem to be some odd delays in the game that weren't there before. Specifically I've noticed that trying to activate a power after the enemy turn is very slow, causing me to have to click the power a few times before it will actually work. Couldn't tell you whether it's intentional or not, but it's a little annoying when you're trying to play fast, as in LRs or shield hopping.

    Thumbs up to not having the powers tab switch every time a passive kicks in. That was very aggravating, Hood I'm looking at you.
  • HairyDave
    HairyDave Posts: 1,574
    Thugpatrol wrote:
    I play on the Steam version, and there seem to be some odd delays in the game that weren't there before. Specifically I've noticed that trying to activate a power after the enemy turn is very slow, causing me to have to click the power a few times before it will actually work. Couldn't tell you whether it's intentional or not, but it's a little annoying when you're trying to play fast, as in LRs or shield hopping.
    Nice to know I'm not going mad.
  • Videocrazy
    Videocrazy Posts: 40 Just Dropped In
    Videocrazy wrote:
    Don't know if this has been mentioned elsewhere, but they removed the "invisible fourth character" issue for Team-Up tiles with countdowns.

    Scratch this. I've had World Rupture go off without incident sometimes, and other times it removes the other countdown tiles when the first one goes off.