Don't obscure non selectable tiles
Comments
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LifeParticles wrote:Please change the way you display non-selectable tiles for abilities. For example, Black Widow *** purple ability; I can't tell what tiles have counters, strikes, etc... I want to plan matches better.
Agreed. The selection screen is improved overall, but the blocked squares are too obscured.0 -
LifeParticles wrote:Please change the way you display non-selectable tiles for abilities. For example, Black Widow *** purple ability; I can't tell what tiles have counters, strikes, etc... I want to plan matches better.
Maybe a simple thin red diagonal line would be a solution? Or maybe you just change the lighting of the tiles? --> make selectable tiles bright, non-selectable slightly darker than usual while you can still see the symbols on them.0 -
Ganghofer wrote:Or maybe you just change the lighting of the tiles? --> make selectable tiles bright, non-selectable slightly darker than usual while you can still see the symbols on them.
I like this, if some kind of shadow/darkening effect would be an easy change to make that seems optimal.0
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