{Edit #1 - 8/7} Added my personal opinion on pros and cons of each reward system (in Spoiler Tags) - please note all Pros and Cons are assuming the usage of Hero Points for all Alliance functionality. Added a breakdown of what I think the "Stash" and "Bank" should be and the benefits the community and developers would gain. Added what I feel is the best potential setup and implementation of this system.
Cryptobrancus wrote: What about a passive alliance tax, that a commander can turn off if not wanted. 10% of HP earned from alliance rewards is collected in an alliance bank and goes towards buying any available roster slots. Once you reach 20 slots the tax is removed. If they ever implemented alliance upgrades this would be a really good way of funding those also.
Cryptobrancus wrote: Yes at 10 % it would take a long time to grow, but as more players join more taxes would be collected making more of an effect. And this way the cost of expansion comes out of the rewards players are getting for being in an alliance instead of forcing them to use their personal gains/purchases to grow. But the tradeoff would be it works very slowly.