DumDumDugn wrote: I only would be in favor of this if some environmental effects got nerfed or we couldnt pick which stage to be in for pvp
Spoit wrote: It's kinda bananas that forest fire is by far the best 2nd environment skill, but also one of the cheaper ones (ditto the snow one, but that map is never up)
Blue Shoes wrote: Ha Ha, I always play the forest because it's fastest.
DumDumDugn wrote: Blue Shoes wrote: Ha Ha, I always play the forest because it's fastest. I get hit with bad luck cascades into forest fire occasionally. Ruins your lightning round in a hurry. I can recover from narrow alley.
DumDumDugn wrote: You can pick your stage lol. Bot right is city. Bot left is forest. Top is training room.
Nonce Equitaur 2 wrote: Some characters should perhaps get different bonuses in different environments. Spidey, for example, is a City guy.
Blue Shoes wrote: But if there's a fluke and they get going, they don't stop.
Spoit wrote: Also, why are environmental AP effected by the damage diminishing returns? I just had a critical enviro-match in a cascade that returned a grand total of 4 AP. The base enviro-AP gain for any character doesn't get lower than 3 per tile....