Health points, not Health Packs
GrumpySmurf1002
Posts: 3,511 Chairperson of the Boards
I think it would add a lot to the game if instead of the generic health pack, if there was a pool of health points you can refill from.
Set the initial pool at 24k health points. Then charge the 50HP for an additional 4800, or 200HP for 24k, same rates as current. Rather than having a bulk replenish in 35 minutes, instead it could replenish at the rate of 120 points/minute (2 per second). This changes the full replen from 40 min from 35, but at a rate of 2 per second, you get constant replenishment.
This benefits the newcomers, as low level characters have fewer health to replenish, and can stretch 24k longer. It also adds strategy later on, as you can actually choose whether to bring your character from the brink of death to 100%, or maybe risk bringing him back to 50%.
For veterans with big health guys like LThor or Hulk, offer a one or two time permanent boost to the pool. Say, 1000HP to double everything (reserve pool and refresh time).
Set the initial pool at 24k health points. Then charge the 50HP for an additional 4800, or 200HP for 24k, same rates as current. Rather than having a bulk replenish in 35 minutes, instead it could replenish at the rate of 120 points/minute (2 per second). This changes the full replen from 40 min from 35, but at a rate of 2 per second, you get constant replenishment.
This benefits the newcomers, as low level characters have fewer health to replenish, and can stretch 24k longer. It also adds strategy later on, as you can actually choose whether to bring your character from the brink of death to 100%, or maybe risk bringing him back to 50%.
For veterans with big health guys like LThor or Hulk, offer a one or two time permanent boost to the pool. Say, 1000HP to double everything (reserve pool and refresh time).
0
Comments
-
Or maybe different levels of health packs, like shields? Band-aids, first aid packs, adrenaline shots...
And really, does completely recovering a downed character with one health pack represent "true healing"?0 -
MojoWild wrote:Or maybe different levels of health packs, like shields? Band-aids, first aid packs, adrenaline shots...
And really, does completely recovering a downed character with one health pack represent "true healing"?
Annnnd now you've done it. Next patch reviving a downed character will take 3 health packs and a 1000 iso tax.0
Categories
- All Categories
- 44.8K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.6K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 299 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements