raek13 wrote: Why go to that extent? Why not just remove the player's name/alliance info from the matchup screen, so you have no idea which team you are facing? I mean, I guess you could try to get around it by putting up a 165 Sentry/Daken combo so people know it's you, etc.. but what a pita.
raek13 wrote: Fair enough, it wouldnt do enough at the high end. Perhaps hiding their score as well? But yes, the limited player pool at that level means only having to scroll through a few people to figure out who is who. I'm not sure I like the completely blind option though, there is a skill in choosing which teams to take on and which you know you cant. Esepecially with the consequence being health packs.
daibar wrote: It'd be an interesting tournament idea, perhaps an elite tourney? Other pros: Discourages retreat, extra motivation to fight it out. Cons: At lower levels players would hit a wall, where they would just be retreating 10 matches to get one playable one, where they might then get destroyed due to low health.
fidsah wrote: I dunno what games don't allow you to see your opponents before a match begins, but most of the competitive games I play fully allow you to.