1 year anniversary of mpq and 1 year playing mpq
So I was thinking there was a few 1 year things that could be done that would be pretty cool.
On the 365 day login you should get something awesome. Like a 2900 hp gift. You been playing that long you should get some appreciation.
Also I think the game released last September. There should be an event or something that runs that week. It could be something where you could have access to all characters but original characters have health and damage and everything buffed like 250% .
I bet there's a ton of cool things they could do. Share some ideas if you want.
On the 365 day login you should get something awesome. Like a 2900 hp gift. You been playing that long you should get some appreciation.
Also I think the game released last September. There should be an event or something that runs that week. It could be something where you could have access to all characters but original characters have health and damage and everything buffed like 250% .
I bet there's a ton of cool things they could do. Share some ideas if you want.
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Comments
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Fireworks. There should definitely be fireworks.
I'd like the dinosaur character. He doesn't have to be a fully formed character. One level, one ability is fine. Just be cool to have and play with occasionally.
I'm all about the fun and the shiny . . . so make it a pink dinosaur.0 -
Killing the seasons would be the best Birthday gift
I can let someone else take Heavy Metal top spot and win rewards I don't need. All though the guy in my bracket has been shield hopping since the start to get 1k and doesn't need the Xforce cover.....
anyways I think killing the seasons could help turn the community around. I remember a time when people would run up to grab progression rewards then tank down so someone else could placement rewards.
The quest for season status completely throws that out the window.
Blah Friday is only a couple days away0 -
ZenMonkey wrote:Killing the seasons would be the best Birthday gift
I can let someone else take Heavy Metal top spot and win rewards I don't need. All though the guy in my bracket has been shield hopping since the start to get 1k and doesn't need the Xforce cover.....
anyways I think killing the seasons could help turn the community around. I remember a time when people would run up to grab progression rewards then tank down so someone else could placement rewards.
The quest for season status completely throws that out the window.
Blah Friday is only a couple days away
I also think killing the seasons would be best possible solution. But doesn't hurt to think of some fun extras as well.0 -
Agree that reworking or eliminating seasons would be a welcome change. That being said, it's more the lack of end game content in general that is causing vets to burn out, at least in our alliance. Introducing a new game mode, increasing the viability of 4*s (apart from Fury), and bringing back some creativity and variety to the current PvP schedule would all be appreciated steps.
Also, the completion of previously announced changes (nerfs/buffs) would even nudge some interest to explore and master the new meta. Managing team boredom/ennui was not the task Nemek and I had in mind when Nick Fury handed SHIELD over to us.0 -
unfortunately I don't see them making big game changes, new game types ect so I can just lean on balancing the game.
Things that I think could balance the game and spice it up at the same time.
1)Boosts lower points received from a win. high level game is just picking an overpowered combo and boost to win regardless of who you are fighting.
2)Team combinations add game benefits. Put Falcon and LCap together Falcon ap requirements go down for example. This would encourage using weaker chars or less used chars and could add some interesting dynamics
3)Possibly give chars a boost while fighting a nemesis. open up weakness to characters by having a counter character that has an advantage. Once character is downed advantage goes away adding another level of strategy.
Really for me it comes down to actually having to make choices when you play..... Instead of just using patch\cmags or Sentry\fill in the blank for a 3 kill shield hop.
It doesn't fix the end game but at least it would make the current game more enjoyable0 -
There's a bunch of things that can be added like the great ideas listed above. I think accolades and alliance achievements would be a nice addition as well. It'll be nice if u were able to sell ur boosts for iso or something instead of keeping them stockpiled at 30 lol0
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IcelX wrote:There are plans for something special0
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Nonce Equitaur 2 wrote:IcelX wrote:There are plans for something special
also, money0 -
Hit day 365?
Simple: daily resupply is one of those "3* only" recruit tokens you win for 1st in those 'elite' PVP events now.
Ya know, instead of the 1st one where top prize was 1 of every cover.0 -
Maxed Bagmen when you hit day 365!!!!!
Seriously though, anyone who can play this game for 365 days and not get bored out of their skull deserves a nice reward.0 -
On day 365, Demiurge_Will comes to your house and shakes your hand. It seems kind of neat at first, but he's holding on for a little too long, and shaking a little too hard, like someone who's never done this before. There's a faraway look in his eyes, and you notice that something smells like lemons and dead bodies. Behind you, you can hear a baby wailing -- you turn your head, but it's an empty room. You turn back to Will but there's no one there. There's blood on your hand, and you realize that you're crying.0
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A pop-up window shows you the exact number of hours you have spent playing the game over the past year. Google Maps launches with with directions to the nearest bridge.0
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