Hey devs...why are you making the #2 reward better than #1?

Unknown
edited December 2013 in MPQ General Discussion
Is it because you don't want power players pulling away too much? INGENIUS BUT ANNOYING
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Comments

  • Big time better this week. Really want those Spider-Man covers!
  • greggray24 wrote:
    Big time better this week. Really want those Spider-Man covers!

    Yup!
  • Technically, 4 star should be better than 3 star, but the fact the majority of players think otherwise is totally different matter...
  • Shikao wrote:
    Technically, 4 star should be better than 3 star, but the fact the majority of players think otherwise is totally different matter...

    we're not stupid we saw the max stats on x-wolv and IW

    IceIX alluded to buffing the 4*s but until we see it...
  • Shikao wrote:
    Technically, 4 star should be better than 3 star, but the fact the majority of players think otherwise is totally different matter...

    You can put all the stars you want next to it but that does not make them viable in the game. I won't delete them but it really says something when the devs have to force you to use IW in The Hunt and it only confirms how useless the hero is by making the fight so much harder.
  • Shikao wrote:
    Technically, 4 star should be better than 3 star, but the fact the majority of players think otherwise is totally different matter...

    From a reward perspective 3 3* covers are greater than a single 4* at this point, at least for me. Sidenote: the best I could do was top 5, hitting #2 quite a challenge.
  • cranberyXL wrote:
    Shikao wrote:
    Technically, 4 star should be better than 3 star, but the fact the majority of players think otherwise is totally different matter...

    From a reward perspective 3 3* covers are greater than a single 4* at this point, at least for me. Sidenote: the best I could do was top 5, hitting #2 quite a challenge.
    This of course ignoring the fact that both 4 star covers are really bad.
  • I just thought of something...this whole trend of #2 being better than #1 is causing people to not push for progression rewards as hard...and now the devs don't have to hand out as many freebies. ****
  • you think dev's thought that one through? lol
  • Releases 4**** hulk. Gives gamma crush green. Destroys tiles to build ap and does massive damage to whole team. Only gets one ability, still maxed @ 10k hp. First place gets hulk green. 2nd gets 2 red rag and 1 green. ....

    A NEW THREAD HAS APPEARED!

    "Why giving first place the best reward is bulls**t"

    Lol...

    That said, I think they are leaving the option up to us. My problem with it isn't the covers, but that first should get 500 hp and 2nd only 100. That way first place is making 550 vs. 175 for second. Right now, first makes 150 and second makes 175 hp if you sold everything. Seems a little messed up in that regard. Could also fix by giving 2 invisible woman covers instead of only 1.

    Both 4**** could be made more rareness appropriately relevant with some easy tweeks (or complete changes to a skill). Since they are so rare, and therefore harder to obtain, efforts for tweeks clearly go toward more used lower lvl cards like spidey or storm.
  • Joker117
    Joker117 Posts: 124
    They could follow the story line and have venom do what juggernaut did and change sides..and carnage replaces venom icon_e_biggrin.gif

    That would make my ..idk day/night week .. Carnage could have a ton of moves too depends how they want to use him
  • icon_twisted.gif
    Joker117 wrote:
    They could follow the story line and have venom do what juggernaut did and change sides..and carnage replaces venom icon_e_biggrin.gif

    That would make my ..idk day/night week .. Carnage could have a ton of moves too depends how they want to use him

    Easily would be red black purple.

    Red: massive damage based on the ratio of his web tiles to Spiderman/venom web tile. Does x damage base. X+20% for each carnage tile above web tiles on board (1 spidey tile one venom tile and 3 carnage tiles would be 3-2 or 1 net tile and a total boost of 20%).

    Purple: morphs 5 selected tiles into either red or black tiles depending on the number of red black tiles on the board (tries to make an equivalent #of each with black being dominant). Does bonus damage for
    he next match made by carnage.

    Black: web based move. Stuns opponents and places a carnage tile (stuns whole team for 2 turns at max). Inflicts damage at the end of your turn while opponent is webbed.
  • DumDumDugn wrote:
    I just thought of something...this whole trend of #2 being better than #1 is causing people to not push for progression rewards as hard...and now the devs don't have to hand out as many freebies. ****

    Ha! This is so true! icon_lol.gif I hadn't even thought of that. icon_e_wink.gif
  • Spoit
    Spoit Posts: 3,441 Chairperson of the Boards
    Seriously, worst. Trend. Ever. The least they could do is toss in some extra token HP to make up for wasting days on it.
  • I managed to get the 100 hp progression reward and purple spidey.
  • I accidently finished first... Sigh.
  • Posted this in the main thread, but I went to bed with over 1000 points and was only attacked twice, which shows how little interest there was in finishing high. There were more than a few teams out there that could easily beat mine.
  • DumDumDugn wrote:
    I just thought of something...this whole trend of #2 being better than #1 is causing people to not push for progression rewards as hard...and now the devs don't have to hand out as many freebies. ****
    True. I didn't hit the 700 reward until this morning while vying for 2nd.
  • There was times that people aimed for 25-50 place bcos rewards was better then first. This was changed.

    There are few tournaments where from somebodys perspective #2 is better then #1. But if we are refering to dark avengers tournament there are people - me and Nemek included - which aiming for #1 place bcos Spidey is maxed in roster an IW didn't. So we are talking about 175HP for second place and 100HP and IW cover for #1 place. So we can't just generalize.

    And devs will change IW I am certain this. Lets look at spidey... First he was 5/5 then purple skill was added and now purple skill was changed because old purple was kinda ****.
  • Misguided wrote:
    Posted this in the main thread, but I went to bed with over 1000 points and was only attacked twice, which shows how little interest there was in finishing high. There were more than a few teams out there that could easily beat mine.

    I thought I'd give you a little action! At least, I'm pretty sure that I attacked you last night, it was late, I know I saw you.

    I was trying to win, I wanted my first 4* and my first win. I did finish first, but I got attacked a dozen times in that last hour, but my team wasn't OP, 51 Rag, 44 Daken & [42 Bullseye, 41 Moonstone, 38 DA Widow, 37 Venom].