Is it "safe" to part level 3* characters now?

yogi_
yogi_ Posts: 1,236 Chairperson of the Boards
edited July 2014 in MPQ General Discussion
So, here I am, usual 2* 85 (I mean 94) level roster of the usual suspects. Doing the long haul cover grind for 3*s.

I remember reading a few times about people leveling characters to around 100 and then suddenly they got hit with all the 141's.

I am approaching a time where I finally have enough covers to maybe get a couple of characters to the current 2*s max level. Also have a few covers for both IW and X-FW too.

Would it be safe to level these characters up to level 94 and have them as defacto max 2*s or would that likely trigger something unpleasant?

Comments

  • The sudden shift to 141s (or now 166s) at 100 is likely a myth. I'm not saying it hasn't happened to people, it's just that it wasn't because they hit 100. It's because there are very few people between maxed 2*s and maxed 3*s (though there seem to be a few more lately) and - once people's mmrs took them past the maxed 2*s - they started to see the next tier, which was maxed 3*s.

    In short - if you level people up and start to see 166s, tank a little and they'll go away.
  • My roster has a level 117 DD and a 102 PunPun. I don't come across max 3* teams often. Sometimes they do attack me though. But my feedback is incomplete since I don't pass 100 points in PvP often now.
  • HairyDave
    HairyDave Posts: 1,574
    KevinMark wrote:
    My roster has a level 117 DD and a 102 PunPun. I don't come across max 3* teams often. Sometimes they do attack me though. But my feedback is incomplete since I don't pass 100 points in PvP often now.
    That's what will more likely happen (or at least it did to me). As soon as I started using my L100+ guys I seemed to be visible much earlier to the other 3* teams - which made retaliations a non-starter for a couple of weeks.
  • user311
    user311 Posts: 482 Mover and Shaker
    I think for a very long time I refused to go beyond level 99. But I realized that regardless of leveling up I was still winning a lot in PVP. Eventually I started seeing many level 100+ opponents. so MMR was a factor more than my levels. Once the leveling change was made now all my top characters are 124. I havent seen a real change in the levels of my opponents other than instead of 120s Im now seeing 150s. Same for PVE I am seeing regular 150 is goons which would otherwise be terrible if I didnt have a good roster.
  • FaerieMyst
    FaerieMyst Posts: 319 Mover and Shaker
    About a month ago I start seeing opponents with maxed featured characters and 3*s and I'm thinking, "MPQ is nuts. I can't beat these guys." Then I realize that I actually can. I've gotten a lot better playing my growing roster and I'm wining against tougher opponents.

    If you can't beat the tougher characters then you will lose and the game will start giving you easier characters. As you grow your roster and face tougher opponents you will go through a phase of losing more but that will gradually end - either you get better and starting holding your own or you don't and you start getting easier opponents.
  • I just recently pumped ISO I had to send my Punisher skyrocketing to his soft cap of 127. Haven't noticed too much of a difference in my opponents. Then again, I do a fair amount of tanking to begin with.
  • After the level shift change, I leveled one 3-star to 104 (the level at which 3-star match damage is equivalent to a maxed 2-star) and stopped there despite having more covers. So far, it looks like I'm still getting the same opponents as before: mostly maxed 2-stars, with a mix of some 100+ (but not maxed) 3-stars, and occasionally maxed 3-stars.

    I'll probably level another 3-star to 104 today and see if anything changes. I'm happy playing in the maxed 2-star zone right now, so I'm going to wait until I have enough 3-star covers for a nice selection of characters before leveling them beyond that.
  • After the level shift, I have a 109, 102, and two 99s (caps are 117, 102, 117, 127). I am still seeing 94s until I hit 700.
  • It probably is. When I was starting to see maxed 3*'s, I found that I could beat max IM40, GSBW, and even Patch relatively easily. My highest characters are Punisher, LThor, and Hulk. Depending on who they are paired with Hood, CMags, BP, and L Cap can be reasonable targets as well if you have a few strong characters or strong combinations.
  • Phillipes
    Phillipes Posts: 431 Mover and Shaker
    So can anyone confirm which level of any 3* (in terms of damage) is aproximatly same as general 94 lvl. 2* ??

    Is it better to max all 2*, or level some 3* to certain (safe) level?

    (I´m maxing 2*, leaving 3* behind - ofc I don´t have enough covers to be as good as any 2* toon.)
  • ronin_san
    ronin_san Posts: 980 Critical Contributor
    2250 iso and a yellow Spider-Man cover to replace the 3* Bag-man that Spider-Man has become.
  • Arogntbastrd
    Arogntbastrd Posts: 1,009 Chairperson of the Boards
    Phillipes wrote:
    So can anyone confirm which level of any 3* (in terms of damage) is aproximatly same as general 94 lvl. 2* ??

    Is it better to max all 2*, or level some 3* to certain (safe) level?

    (I´m maxing 2*, leaving 3* behind - ofc I don´t have enough covers to be as good as any 2* toon.)

    It used to be ~ lvl 100 so ballpark estimate would be ~ lvl 115. Its probably a little higher bc lower tier characters scale better. The old convention was there's no reason to lvl anyone besides obw and thor or ares. Now bc of true healing it might be more helpful to also have a back up plan so maybe magneto and storm for the purple to blue combo. Or wolverine for his healing

    Don't worry about leveling 3*s until you have enough covers to actually use them. Read polarity transition guide and mischief makers character rankings to figure out who's good overall and which are good transition characters. Only max the characters that are good/you'll use. If you feel inclined to lvl up buffed characters slightly go ahead but don't max moonstone with a punisher sitting there. If you don't have the 3* covers yet and you've already maxed the good 2*s just save the iso.

    And finally. "I lvl'd up so and so and now all I fight are max lvl characters in pvp" is completely false. Pvp matchups are based on mmr and if roster is considered it has minimal impact. Roster does play a more significant role in your pve opponent levels. Like people have said before, if you lose you'll face easier opponents. If you win you'll get harder opponents. Once you pass enough pts in a pvp you'll face harder opponents
  • HairyDave
    HairyDave Posts: 1,574
    And finally. "I lvl'd up so and so and now all I fight are max lvl characters in pvp" is completely false. Pvp matchups are based on mmr and if roster is considered it has minimal impact. Roster does play a more significant role in your pve opponent levels. Like people have said before, if you lose you'll face easier opponents. If you win you'll get harder opponents. Once you pass enough pts in a pvp you'll face harder opponents
    It's not completely false. It's false but they are linked - a "correlation not causation" type of dealy.

    If I understood IceIX correctly, once your roster is higher levelled you're more likely to win, which in turn pushes you into the next MMR bucket - and at the moment there's not a lot of interim buckets between the maxed 2* crowd and the maxed 3* teams. Which is where "I lvl'd up so and so and now all I fight are max lvl characters in pvp" is coming from.
  • wymtime
    wymtime Posts: 3,762 Chairperson of the Boards
    I have multiple 3* characters partially leveled between 115-140 and becuase I still use a lot of my 2* roster in PVP I see a wide range of rosters. I see a lot of maxed 2* as I start my climb and then when I switch to my 3* team's I start seeing more and more 3* rosters. I only see a couple of maxed 3* teams that I will skip. With True healing more and more people are partially leveling their 3* covers so the more people who partially level means the more people in that range of MMR. I think this is 1 thing the Dev's have been able to fix with True healing and developing a better 3* rosters.
  • Still don't buy it. Have been **** for 2 entire seasons. I tank every lightning round, I lose probably 1/3 of my matches when I'm trying, and I have not scored higher than around 650 for two MONTHS. Still all I see are max or near max teams.
  • OnesOwnGrief
    OnesOwnGrief Posts: 1,387 Chairperson of the Boards
    Phillipes wrote:
    So can anyone confirm which level of any 3* (in terms of damage) is aproximatly same as general 94 lvl. 2* ??

    Is it better to max all 2*, or level some 3* to certain (safe) level?

    (I´m maxing 2*, leaving 3* behind - ofc I don´t have enough covers to be as good as any 2* toon.)
    It is exactly level 104. It used to be 97 for 85 cap. Only an increase in 7 levels but if you were at that level before the level shift, it bumped you past that point.
  • hurcules
    hurcules Posts: 519
    Pylos wrote:
    Still don't buy it. Have been **** for 2 entire seasons. I tank every lightning round, I lose probably 1/3 of my matches when I'm trying, and I have not scored higher than around 650 for two MONTHS. Still all I see are max or near max teams.
    Tanking via Lightning Round doesn't work any more.
  • hurcules wrote:
    Pylos wrote:
    Still don't buy it. Have been **** for 2 entire seasons. I tank every lightning round, I lose probably 1/3 of my matches when I'm trying, and I have not scored higher than around 650 for two MONTHS. Still all I see are max or near max teams.
    Tanking via Lightning Round doesn't work any more.

    Hurcules appears to be right. Try tanking - suiciding a bunch of your lower leveled characters, retreating doesn't do it - at the beginning of PVPs.
  • HairyDave
    HairyDave Posts: 1,574
    Ben Grimm wrote:
    hurcules wrote:
    Pylos wrote:
    Still don't buy it. Have been **** for 2 entire seasons. I tank every lightning round, I lose probably 1/3 of my matches when I'm trying, and I have not scored higher than around 650 for two MONTHS. Still all I see are max or near max teams.
    Tanking via Lightning Round doesn't work any more.

    Hurcules appears to be right. Try tanking - suiciding a bunch of your lower leveled characters, retreating doesn't do it - at the beginning of PVPs.
    I've found that it works better if you win a couple of matches first (say enough to get around 100 points) and then throw the scum to the wolves. Makes them look more inviting so you've got some potentially juicy retals for later icon_e_wink.gif
  • HairyDave wrote:
    Ben Grimm wrote:
    hurcules wrote:
    Pylos wrote:
    Still don't buy it. Have been **** for 2 entire seasons. I tank every lightning round, I lose probably 1/3 of my matches when I'm trying, and I have not scored higher than around 650 for two MONTHS. Still all I see are max or near max teams.
    Tanking via Lightning Round doesn't work any more.

    Hurcules appears to be right. Try tanking - suiciding a bunch of your lower leveled characters, retreating doesn't do it - at the beginning of PVPs.
    I've found that it works better if you win a couple of matches first (say enough to get around 100 points) and then throw the scum to the wolves. Makes them look more inviting so you've got some potentially juicy retals for later icon_e_wink.gif

    That works too. The advantage of suiciding is that you can just do it and then start for real. Since I've got limited playtime - I can only play for substantial stretches in the evening and on weekends - I like the schedule control it gives me, rather than having to wait for a bunch of people to attack me.