Loki needs immediate attention. buff him more for PVP
Comments
-
I cannot remember who said it or where, but a cool ability for Loki to have would be to turn into an avenger (just a suggestion) for a turn and have 1 of their abilities. For example:
1 Cover: 10 AP: Transform into Ironman (3*) and use Unibeam
2 Covers: 10 AP: Transform into Hulk and use Thunderous Clap
3 Covers: 12 AP: Transform into GS Black Widow and use Pistol
4 Covers: 12 AP: Transform into Captain America (3*) and use Star-Spangled Avenger
5 Covers: 14 AP: Transform into Thor and use Call the Storm
Of course each abilities damage would scale with Loki's level.
But I think this would be an appropriate third ability for him.0 -
A little bit of base damage on his purple power would be a nice touch too.
That, or have it play the Price is Right lose chime when it doesn't make a single match.0 -
Best buff for Loki would be to speed up his purple animation. Half the time I don't use it simply because it's so boring.0
-
Psykopathic wrote:Who cares about the ROI here? Really, it's the fact that it's something 1 person could do in a day. 5 characters could get easy fixes and give us way more variety. Not doing it just makes them seem disconnected and uncaring. It's been an issue for so long and it's an issue they keep over thinking and over complicating when so many veteran players know how easy it could be.
Well, your choice is incompetence or apathy. It's one or the other (or maybe both).0 -
The devs now only do things which can be directly measured in money gained. Generally making the player base happier and more likely to spend money is impossible to measure. Generally making the game better and more likely to bring in new money-spending players and retain existing players is impossible to measure. If their metrics show people leaving in droves then maybe they'll be able to get permission to do things to make people happier with the game in a non-money-spending way, but for the moment it's clear that things like rebalancing old characters is not only not high on the agenda it's barely even on the agenda.0
-
Psykopathic wrote:Who cares about the ROI here? Really, it's the fact that it's something 1 person could do in a day. 5 characters could get easy fixes and give us way more variety. Not doing it just makes them seem disconnected and uncaring. It's been an issue for so long and it's an issue they keep over thinking and over complicating when so many veteran players know how easy it could be.
Because there isn't some kind of public test server what's likely is you do what you think are some easy fixes and end up breaking 8 characters somehow. While there might be some additional revenue generated from someone who is suddenly way overpowered, this is probably not the best way to make money. After all, if you don't care about game balance, it'd be easier to just release a new P2W character.0 -
Phantron wrote:Psykopathic wrote:Who cares about the ROI here? Really, it's the fact that it's something 1 person could do in a day. 5 characters could get easy fixes and give us way more variety. Not doing it just makes them seem disconnected and uncaring. It's been an issue for so long and it's an issue they keep over thinking and over complicating when so many veteran players know how easy it could be.
Because there isn't some kind of public test server what's likely is you do what you think are some easy fixes and end up breaking 8 characters somehow. While there might be some additional revenue generated from someone who is suddenly way overpowered, this is probably not the best way to make money. After all, if you don't care about game balance, it'd be easier to just release a new P2W character.
They have testers and the ability to simulate and analyze thousands of matches at once. Not that they can get it perfect every time, but that's no excuse to stop trying.0 -
Phantron wrote:Psykopathic wrote:Who cares about the ROI here? Really, it's the fact that it's something 1 person could do in a day. 5 characters could get easy fixes and give us way more variety. Not doing it just makes them seem disconnected and uncaring. It's been an issue for so long and it's an issue they keep over thinking and over complicating when so many veteran players know how easy it could be.
Because there isn't some kind of public test server what's likely is you do what you think are some easy fixes and end up breaking 8 characters somehow. While there might be some additional revenue generated from someone who is suddenly way overpowered, this is probably not the best way to make money. After all, if you don't care about game balance, it'd be easier to just release a new P2W character.
However for the PVP, I was requesting an additional buff, and it doesn't have to be crazy. Buff him enough to be the level of a fully buffed, fully covered (as though he were 13/13 if he was 10/10), featured character. Not really a game breaking deal.0 -
RockMonster wrote:Phantron wrote:Psykopathic wrote:Who cares about the ROI here? Really, it's the fact that it's something 1 person could do in a day. 5 characters could get easy fixes and give us way more variety. Not doing it just makes them seem disconnected and uncaring. It's been an issue for so long and it's an issue they keep over thinking and over complicating when so many veteran players know how easy it could be.
Because there isn't some kind of public test server what's likely is you do what you think are some easy fixes and end up breaking 8 characters somehow. While there might be some additional revenue generated from someone who is suddenly way overpowered, this is probably not the best way to make money. After all, if you don't care about game balance, it'd be easier to just release a new P2W character.
They have testers and the ability to simulate and analyze thousands of matches at once. Not that they can get it perfect every time, but that's no excuse to stop trying.
This, absolutely0 -
Bugpop wrote:RockMonster wrote:Phantron wrote:Psykopathic wrote:Who cares about the ROI here? Really, it's the fact that it's something 1 person could do in a day. 5 characters could get easy fixes and give us way more variety. Not doing it just makes them seem disconnected and uncaring. It's been an issue for so long and it's an issue they keep over thinking and over complicating when so many veteran players know how easy it could be.
Because there isn't some kind of public test server what's likely is you do what you think are some easy fixes and end up breaking 8 characters somehow. While there might be some additional revenue generated from someone who is suddenly way overpowered, this is probably not the best way to make money. After all, if you don't care about game balance, it'd be easier to just release a new P2W character.
They have testers and the ability to simulate and analyze thousands of matches at once. Not that they can get it perfect every time, but that's no excuse to stop trying.
This, absolutely0 -
They just need to bring back Transmogrify.0
-
Just curious, since I wasn't good enough back in the day to have Loki, what was his previous third power?0
-
I'm thinking one of two abilities.don't have any name, color or ap cost suggestions for them.
A dagger attack similar to psy's black.
Stun misdirection where (possibly a passive ability that activates similar to Falcon's blue) a stun is either deflected to the other team or stun is removed from a member an placed on a character on the other team. I think the former (passive) method would be better and more interesting.0 -
pbrownusmc wrote:I cannot remember who said it or where, but a cool ability for Loki to have would be to turn into an avenger (just a suggestion) for a turn and have 1 of their abilities. For example:
1 Cover: 10 AP: Transform into Ironman (3*) and use Unibeam
2 Covers: 10 AP: Transform into Hulk and use Thunderous Clap
3 Covers: 12 AP: Transform into GS Black Widow and use Pistol
4 Covers: 12 AP: Transform into Captain America (3*) and use Star-Spangled Avenger
5 Covers: 14 AP: Transform into Thor and use Call the Storm
Of course each abilities damage would scale with Loki's level.
But I think this would be an appropriate third ability for him.
Pretty sure that ability is reserved for Fury only.0 -
stephen43084 wrote:I'm thinking one of two abilities.don't have any name, color or ap cost suggestions for them.
A dagger attack similar to psy's black.
Stun misdirection where (possibly a passive ability that activates similar to Falcon's blue) a stun is either deflected to the other team or stun is removed from a member an placed on a character on the other team. I think the former (passive) method would be better and more interesting.
There aren't very many stuns though, and it looks like the devs have moved away from stuff like that in their character designs.0 -
He is what he is. Loki is weak without being surrounded by the strong. It's how his character rolls. But he is tricky as a basket of ****. If they made his purple stopable like a slot machine he would immediately have one of the coolest powers in the game that synced with every player in the game. Also it would make me not dread that animation. Please make this change?0
-
He is what he is. Loki is weak without being surrounded by the strong. It's how his character rolls. But he is tricky as a basket of ****. If they made his purple stopable like a slot machine he would immediately have one of the coolest powers in the game that synced with every player in the game. Also it would make me not dread that animation. Please make this change?0
-
yah I made a huge mistake in putting iso into him earlier this week. Been using Patch/OBW and him in the PvP- it was great before because OBW was still using espionage for black so I could easily pump up green and black and then convert the purple strikes to shields which is pretty much game over. But now Loki is stronger in black so its taking longer. boo. Wish I could de-level.0
-
Categories
- All Categories
- 44.9K Marvel Puzzle Quest
- 1.5K MPQ News and Announcements
- 20.3K MPQ General Discussion
- 3K MPQ Tips and Guides
- 2K MPQ Character Discussion
- 171 MPQ Supports Discussion
- 2.5K MPQ Events, Tournaments, and Missions
- 2.8K MPQ Alliances
- 6.3K MPQ Suggestions and Feedback
- 6.2K MPQ Bugs and Technical Issues
- 13.7K Magic: The Gathering - Puzzle Quest
- 508 MtGPQ News & Announcements
- 5.4K MtGPQ General Discussion
- 99 MtGPQ Tips & Guides
- 424 MtGPQ Deck Strategy & Planeswalker Discussion
- 300 MtGPQ Events
- 60 MtGPQ Coalitions
- 1.2K MtGPQ Suggestions & Feedback
- 5.7K MtGPQ Bugs & Technical Issues
- 548 Other 505 Go Inc. Games
- 21 Puzzle Quest: The Legend Returns
- 5 Adventure Gnome
- 6 Word Designer: Country Home
- 381 Other Games
- 142 General Discussion
- 239 Off Topic
- 7 505 Go Inc. Forum Rules
- 7 Forum Rules and Site Announcements