Phantron wrote: But buying shield has always been an overwhelmingly superior way to getting a good score as opposed to hoping you can survive the horde, so is it really bad that people are now going for the smarter option? Granted, that option is no longer not as smart if everyone also does it too, but at least prior to the true healing changes, if you could go back in time and advise yourself on what to do in a PvP event, almost certainly your conclusion would be 'buy more shields'.
Spoit wrote: Phantron wrote: But buying shield has always been an overwhelmingly superior way to getting a good score as opposed to hoping you can survive the horde, so is it really bad that people are now going for the smarter option? Granted, that option is no longer not as smart if everyone also does it too, but at least prior to the true healing changes, if you could go back in time and advise yourself on what to do in a PvP event, almost certainly your conclusion would be 'buy more shields'. Below the break-even point, like the OP was talking about?
Phantron wrote: I'm assuming you'd only shield if you want at least one of the 3* cover offered, so your break even point is roughly 1250 HP.
papa07 wrote: My 2 cents as a 2* player caught in transition. I have never shielded or bought hero points. I find the hero points I earn to be much too important for roster spaces to waste on shields. To spend 75 hp on a shield to win 25, 50, or maybe 100 hp is a poor return on investment and, as 3* covers are relatively worthless until you have 8-10 for the same player, they are not worth 1250 hp in my mind (nor even the 75 hp shield cost). Based on the current standings of the PvP, I don't think my strategy changes. My placing remains the same (top 50, top 50, and top 25 in last 3 PvP), currently 16th, but my point total is significantly lower, making hp that much more valuable as the progression rewards are out of reach.