palenoue wrote: The third quit when she realized the content was made to played once then discarded. You go through the adventures once with your three main characters and then you have no reason to go through it again with other characters. You get 20 points per victory regardless of who you're fighting and there's no way to tell which fights you've done with which characters.
palenoue wrote: The problem is my friend kept playing the battles until she won all the prizes then moved on, which it seems all my friends did as a way to build up their characters so they could compete in PvP. It would probably be better if players could form new teams and go through the content again but with only two prizes for each battle instead of four. Or you only get one prize per battle but can repeat that battle with new characters as often as possible.
palenoue wrote: Thing is, they put so much time, effort and money into making those levels, it's a shame to waste them.
palenoue wrote: And as for PvP those two friends tried it once, were slaughtered in every match, spent a few days building up their main characters, then tried again and were massacred even worse (after blowing through the initial few wimpy teams). To you players in these forums this might be a worthy challenge, but for the majority of people who try this game it's a major turn-off. I'd say 999 out of 1000 will delete this game after their first unrealistic match-up, and most of the rest will quit after days of being slaughtered. This is not good for a Free-To-Play game that requires a lot of people playing it to be profitable.