Combo abilities
Simple Short Term Version
Take lesser used characters and refresh them by taking two existing abilities, and combining their requirements (X amount of color Y for ability A, and X amount of color Z for ability
to have a greater overall effect than the individual abilities themselves. Eg; Modern Cap's yellow combines with OBW's blue to create shield tiles and heal as well as stun opponents for 2 turns.
More complicated long term Version
Combo abilities do not leverage existing abilities and are entirely new abilities that require single or multiple color types. Combos can exist between 2 or 3 characters on the same team.
Think Marvel vs. Street Fighter combos in MPQ.
Take lesser used characters and refresh them by taking two existing abilities, and combining their requirements (X amount of color Y for ability A, and X amount of color Z for ability
More complicated long term Version
Combo abilities do not leverage existing abilities and are entirely new abilities that require single or multiple color types. Combos can exist between 2 or 3 characters on the same team.
Think Marvel vs. Street Fighter combos in MPQ.
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