Upcoming Feature: True Healing (Live 6/25)

IceIX
IceIX ADMINISTRATORS Posts: 4,328 Site Admin
New feature: True Healing
    Characters receive true healing if their powers heal their wounds. Character powers that ease combat but don't heal wounds provide temporary health. - The following abilities are considered true healing:
    - Ares (Dark Avengers): Sunder - This ability is more a moment of weakness than actual damage, so Ares gains health back when the weakness passes. - Daken (Classic) and (Dark Avengers Wolverine): Healing & Heat - Wolverine (Patch) and (Astonishing X-Men): Healing Factor - Wolverine (X-Force): Recovery
- The following abilities are considered temporary healing:
    - Black Widow (Original): Anti-Gravity Device - This ability uses gravitic fields that lets heroes fight more easily despite injuries. It doesn't heal them of these injuries however. - Spider-Man (Classic): Web Bandages - These bandages help heroes fight through pain but do not provide actual healing. - She-Hulk (Modern): Reprieve – She-Hulk allows for the team to take a rest from combat for a moment and gather their strength but does not heal any wounds.


We're also along with this making changes to 2*+ character healing rates.
Old Healing Rates
    - All characters regain 12 health/minute - Wolverine and Daken regain 24 health per minute

New Healing Rates
    - 2* characters regain 18 health/minute (1.5x faster) - 3* characters regain 24 health/minute (2x faster) - 4* characters regain 30 health/minute (2.5x faster) - Characters with significant regenerative powers: Wolverine, Daken, Spider-Man, Hulk, and She-Hulk regain health at double the rate.