Trap tiles

Hey,

2 issues I found... i think.

When you down daredevil by matching a red trap tile he is downed... then his red skill still activates. I guess this is the same with his other trap tiles?!

Also, Was playing around with the blue fury skill and it says that once one trap is matched both traps activate and cause damage yet it seemed like only one trap tile did any damage? perhaps I missed the damage popup or mis-understood the skill?!

Comments

  • over_clocked
    over_clocked Posts: 3,961
    It's hard to tell with one blue cover for Fury, but if you had more covers, all traps would trigger (dunno about the matched one, read in Fury thread).
    As for Daredevil, correct, his traps activate if you kill him with a trap trigger match. Any other traps disappear.
  • Yeah maybe i missed something with fury.

    was odd about daredevil though... downed... then oh, he's not downed!

    would make sense if the trap activated first then took the damage
  • So I tried the Fury traps again and it definitely only led to 1 lot of damage.

    Is it that the matched trap does nothing and all others explode (i.e. with 2 trap tiles it will do only 1 lot of damage) or is it a defect in that both traps should do damage?... because they don't.
  • Just read the latest patch notes and the fury thing is being fixed which means it was an issue.... a really basic issue.

    Does D3 even have testers on this thing or is it just the devs doing basic unit tests?