Devilish Valet Bug
Fliggl
Posts: 58 Match Maker
First of all, this card is crazy... so absolutely bonkers! It's easy to get it's power into the millions and even higher!
But (there's always a but), if you put about more than 30 creatures into play, it's power became zero. Is it, because the huuuge number doesn't fit on the card anymore or some code-stuff that such big numbers aren't supported or something like this?
To reproduce use Devilish Valet, Tainted Adversary and fill the rest of the deck with removals. Then, if you have both creatures in hand and every other card has full mana, play both. You will see, how DVs power will rise until some point, when it drops to zero.
But (there's always a but), if you put about more than 30 creatures into play, it's power became zero. Is it, because the huuuge number doesn't fit on the card anymore or some code-stuff that such big numbers aren't supported or something like this?
To reproduce use Devilish Valet, Tainted Adversary and fill the rest of the deck with removals. Then, if you have both creatures in hand and every other card has full mana, play both. You will see, how DVs power will rise until some point, when it drops to zero.
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Comments
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the game has a cap size for creatures.Fliggl said:First of all, this card is crazy... so absolutely bonkers! It's easy to get it's power into the millions and even higher!
But (there's always a but), if you put about more than 30 creatures into play, it's power became zero. Is it, because the huuuge number doesn't fit on the card anymore or some code-stuff that such big numbers aren't supported or something like this?
To reproduce use Devilish Valet, Tainted Adversary and fill the rest of the deck with removals. Then, if you have both creatures in hand and every other card has full mana, play both. You will see, how DVs power will rise until some point, when it drops to zero.0
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