TheEyeDoctorsWife said: BRB plus 2 muscle minions or those that generate 2 blue AP each per turn would wreak havoc . They’d have to make sure the minions associated only generate 1-3 of the weakest colors
TheEyeDoctorsWife said: BRB plus 2 muscle minions or those that generate 2 blue AP each per turn would wreak havoc . They’d have to make sure the minions associated only generate 1-3 of the weakest colors They need to do what they should have done a long time ago... Minion AP generation goes into a separate pool from tile-mover AP gathering (whether that be through matching, powers, etc.) such that the "boss" can't use the minion's AP and vice versa.
HoundofShadow said: That's the job of minions to make life easier for the boss, isn't it? Shang Chi with the Hands or Mindless Ones: charged tiles, critical tiles and constant board shake.
TheEyeDoctorsWife said: HoundofShadow said: That's the job of minions to make life easier for the boss, isn't it? Shang Chi with the Hands or Mindless Ones: charged tiles, critical tiles and constant board shake. SC with 2 Hand or any 2 minions generating 4 red AP a turn would be an auto skip . It would be the new meta by a Longshot. Without him I wouldn’t even bother playing PvP in that scenario.
Godzillafan67 said: TheEyeDoctorsWife said: BRB plus 2 muscle minions or those that generate 2 blue AP each per turn would wreak havoc . They’d have to make sure the minions associated only generate 1-3 of the weakest colors They need to do what they should have done a long time ago... Minion AP generation goes into a separate pool from tile-mover AP gathering (whether that be through matching, powers, etc.) such that the "boss" can't use the minion's AP and vice versa.
KGB said: TheEyeDoctorsWife said: HoundofShadow said: That's the job of minions to make life easier for the boss, isn't it? Shang Chi with the Hands or Mindless Ones: charged tiles, critical tiles and constant board shake. SC with 2 Hand or any 2 minions generating 4 red AP a turn would be an auto skip . It would be the new meta by a Longshot. Without him I wouldn’t even bother playing PvP in that scenario. Why? 5* Colossus + teammate (who tanks most colors) would handle SC just fine since all his damage (Red + Purple) is match damage and Colossus would negate 83% of that for his teammates so just have them be in front if/when SC is firing his Purple and Red.In the 1v1 PvP that just ended I used 4* Juggs to pound L400 and below SC all day and every day and I am sure I could have pounded a lot higher SC but MMR didn't show me anyone over L400. Pretty sure Juggs/Polaris/Grocket could handle 2 minions + SC esp if you boosted Blue to get him stunned.SC is a monster in the hands of the players but he's a zero in the hands of the AI.KGB
HoundofShadow said: Shang Chi can true heal, so he will heal himself every 2 or 3 turns.