ArielSira said: ....Also loved that the final reward was 3,500 runes so I could skip it 😆
ArielSira said: It was tough (got down to 12 life) but beat it on the first try, liked most of the battles in this event....Also loved that the final reward was 3,500 runes so I could skip it 😆
BongoTheGrey said: I don't think those mechanics are awful and useless. The thing is that you have to build decks that revolve around those abilities to truly take advantage of them.I do think that enhance could be improved by making it work like snow where you can flood the board with enhanced gems instead of having cards create "up to" X enhanced gems.But other than that I think that snow and dungeons were well implemented in PQ since those abilities do work like their paper counterparts
If you need a perma-support that turbocharges a mechanic in order for that mechanic to be playable/effective, then it’s a symptom of poor design choices.
Anyway, Dragon's Nest was a nice challenge, but it's odd that the level it leads to (Song of the Bard) was so trivial. It seems like the most challenging level should have been the capstone.
madwren said: If you need a perma-support that turbocharges a mechanic in order for that mechanic to be playable/effective, then it’s a symptom of poor design choices.