Hi Everyone -
Here are the R223 Release Notes!
“Hey, it’s a living…”
Additional Details:
Thanks for playing!
Players on Amazon Devices – Please see latest Known Issue FAQ HERE in regards to lost game saves. Team is currently working on a fix and will keep the FAQ updated with latest details.
SaltnPeppa said: The "black color" for strike, attack, protect tiles blends a lot with the deep set colors of the new tiles. It's especially worse when it's on a black special tile on black tile.
LakeStone said: New tile physics are now available; they can be enabled or disabled in the options screen.Thanks for playing!
SaltnPeppa said: Current issues with the new gameboard:The new tiles make it hard to see the "suggested match". The suggested match is so faint or the prominence of the new tiles are too much making it hard to identify the "suggested match" quickly.
CNash said:In fact the only thing I will say is that it's really difficult to adjust to when the board dims on the enemy turn. On the old gameboard, only the background changed, but now the tiles are dimmed as well.
PorkBelly said: This is really annoying. I hope they add a setting that would allow this to be turned off.
ThaRoadWarrior said: I know we are all sad about the UI, but is anyone else’s after-match rewards that you send to team mates now opening mobile Safari and then presenting a dialog asking if you want to open the link in MPQ? I’m not sure if that’s an OS update or an app update, but it is a new behavior that coincided with this release.
ThaRoadWarrior said: So probably not an intentional nerf per se, I have to imagine it was never intended behavior, but along with this update G4mora's Deadliest Woman no longer treats charged purple tiles as friendly specials for the purposes of insta-kill. Just thought I'd let y'all know if you lean on it for Challenge nodes and don't want a surprise.
DeNappa said: To be honest, I'd rather have seen an option to reduce flash effects which is still abundant.