Tiger_Wong said: Yeah. I’m calling it. He’s not bad. We jumped the gun. I like him with BRB/Kitty more than Polaris vs Hulkoye teams. Especially if the 3rd w/Hulkoye is Adam Warlock, Prof X, or Onslaught. Those guys can one shot/2 turn Polaris if there’s a crazy chain or you can’t fire off a CotW. Magneto keeps you in with his health. Also, it’s not his blue that helps as much vs Hulk as much as his yellow. You put that at 5 and put 4 shields on green tiles. Hulk needs 8 basic green to activate Green Door. And I really like him in PVE with Cable and Kitty. Cable fortifies his repeaters by matching yellows, which Magneto creates with his blue.
Waddles_Pines said: I've tried to make it through this thread, but couldn't find the answer. And why can't his repeaters act like Spider-Ham's countdowns and tick down while airborne???Does his yellow passive (increase shield strength), still work if he's airborne?
Waddles_Pines said: Thanks @KolenceI guess it's 3/5/5 then. So basically blue is good if mags is the last char standing, and he has all the yellow banked... still better than 5clops
Tiger_Wong said: No. The % increase of the shields are static and applied as soon as the shield appears.
HoundofShadow said: You need to do a mental calculation. It's similar to 4* Punisher's passive strike buff.For easier calculation, assume Magneto's buff is 96% (Magneto and Kitty counts as two for his protect tile buff multiplier) and you have 4 protect tiles totalling 1000 strength. You will see only 1000 strength of protect tiles on the board. However, when you are taking damage, it will be:Damage - (current strength of protect tiles * 1.96)