Mr_F said: Also I, here, in this topic, solelly promise You that MY 1st 5* champion will be Wasp and I WILL find a way to enjoy her in 5* team. I WILL find a team for a Talos & Emma Frost that will work for me in PVP. And IF I fail in those I will say "I am sorry PiMacleod. You were right and I was wrong. I tried to go off meta and I failed.".
Stranger Dan said: My Immortal Hulk is at 0/2/0 so I'm hoping they nerf how much he hurts my team when I'm forced to drag that garbage into an essential node. I'm stuck in 4* land so pretty much anybody I pair with him loses 10% of their health per turn once he starts dying.
killahKlown said: There was a good variety of 5* teams out there before Hulk came around. Now that's all I see. Nerf him please but don't make him useless. Maybe all you have to do is increase the number of greens needed on the board to activate his passive.
JSP869 said: Stranger Dan said: My Immortal Hulk is at 0/2/0 so I'm hoping they nerf how much he hurts my team when I'm forced to drag that garbage into an essential node. I'm stuck in 4* land so pretty much anybody I pair with him loses 10% of their health per turn once he starts dying. Partner iHulk with Vulture then chase Black as if victory depends on it, which it will. If you can keep Vulture in the air, or send him back up as soon as he lands, you can avoid most of iHulk's self-team damage. 'most' because if his passive tile destruction makes a match, he can still kill himself at the start of your turn and take out a just-landed Vulture when he regenerates.
DyingLegend said: killahKlown said: There was a good variety of 5* teams out there before Hulk came around. Now that's all I see. Nerf him please but don't make him useless. Maybe all you have to do is increase the number of greens needed on the board to activate his passive. BRB pretty much ruins him if you get his blue on the board.Just play the match green game after that.You can always play the stun lock game on him as well. He is relatively painless to deal with IMO.
killahKlown said: DyingLegend said: killahKlown said: There was a good variety of 5* teams out there before Hulk came around. Now that's all I see. Nerf him please but don't make him useless. Maybe all you have to do is increase the number of greens needed on the board to activate his passive. BRB pretty much ruins him if you get his blue on the board.Just play the match green game after that.You can always play the stun lock game on him as well. He is relatively painless to deal with IMO. Thanks.. but the hulks I play against are partnered with lvl 520 okoyes. Brb can't protect against that.Stuns work well but using a stunner on my roster leaves me vulnerable to attacks from unscupulous players.
BriMan2222 said: killahKlown said: DyingLegend said: killahKlown said: There was a good variety of 5* teams out there before Hulk came around. Now that's all I see. Nerf him please but don't make him useless. Maybe all you have to do is increase the number of greens needed on the board to activate his passive. BRB pretty much ruins him if you get his blue on the board.Just play the match green game after that.You can always play the stun lock game on him as well. He is relatively painless to deal with IMO. Thanks.. but the hulks I play against are partnered with lvl 520 okoyes. Brb can't protect against that.Stuns work well but using a stunner on my roster leaves me vulnerable to attacks from unscupulous players. BRB can indeed deal with high lvl hulkoye. In the time slice I play in scl 10 pvp there are several high scoring players that use hulk and okoye lvl 524 and up. I use a lvl 473 apocalypse and lvl 464 brb and use a plus blue and plus all ap boost. Get blue out quick, deny team up ap, and keep okoye in the back so she burns any team up ap they do get. For me this strategy works almost 100 percent of time. the only way it fails is if you get a truly awful starting board flooded with green and team up ap and devoid of blue.
Today I targeted 4* Thanos just enough to get him 1 Green cover (mine was at a 4/1/0 until then) and put him in a team with Polaris and BRB. It wasn't very fast but it was SOOOO MUCH FUN!N!N!N!N!N!N!!!!
Mr_F said: I WILL find a team for a Emma Frost that will work
DyingLegend said: Can we go ten minutes without suggesting more nerfs..............
Michael1957 said: IHulk isn’t a threat , it’s only the combo everyone uses him with . BRB is more dangerous on his own . I can see Polaris becoming the new hated threat soon as more champ her . I’m already taking out a full Gritty with just her 9/13 and Okoye .
Vhailorx said: Michael1957 said: IHulk isn’t a threat , it’s only the combo everyone uses him with . BRB is more dangerous on his own . I can see Polaris becoming the new hated threat soon as more champ her . I’m already taking out a full Gritty with just her 9/13 and Okoye . Umm, he can't be killed first, does 30k damage for 7 red ap, does ~5k aoe damage every other turn passively, and his best partner just happens to boost that site damage to crazy levels. This is the type of kit that make characters a real person to fight in PVP, where unavoidable damage to to weaker support characters makes sustained climbing very hard (and makes halfthor much harder to use). He is definitely one of the "stunlock is far and away the best option' characters, and we just lost our best PvP stunlockers.
HuracanDolor said: Vhailorx said: Michael1957 said: IHulk isn’t a threat , it’s only the combo everyone uses him with . BRB is more dangerous on his own . I can see Polaris becoming the new hated threat soon as more champ her . I’m already taking out a full Gritty with just her 9/13 and Okoye . Umm, he can't be killed first, does 30k damage for 7 red ap, does ~5k aoe damage every other turn passively, and his best partner just happens to boost that site damage to crazy levels. This is the type of kit that make characters a real person to fight in PVP, where unavoidable damage to to weaker support characters makes sustained climbing very hard (and makes halfthor much harder to use). He is definitely one of the "stunlock is far and away the best option' characters, and we just lost our best PvP stunlockers. I suggested this as a fix for IHulk which is far from a nerf https://forums.d3go.com/discussion/82853/immortal-hulk-suggestion#latest