HoundofShadow said: All these "skins" are copyrighted by Disney. The question is whether the dev needs to pay additional royalty if they use another skin of the same character. If so, that could be the case. It might not be financially feasible overall.
HoundofShadow said: Maybe they did this to test the market to see how popular Marvel skins are in this game. They probably bought a dozen of costumes, did some financial projection, but the end result wasn't what they expected. So, this became a low priority for them. Their priority might shift up in the future, just like Supports.
Wonko33 said: but realistically I think most of us would prefer they put energy into supports over skins.
grenadier said: Seems far more likely that the ridiculous prices they charge for things meant that only the biggest of whales dropped money on them. Any time I see any item, or even set of items, that cost more than a whole new game sold at a more traditional price point, I shake my head and wonder what the MPQ devs are smoking.Don't try to go for the big sale at $75 (or even $20). Price things at the impulse-buy level, and see what that brings in.
HoundofShadow said: I doubt any mobile game company that pays licenses/royalties for copyrighted characters can survive for long selling items at $2-$5, given that about 3-5% of the players spend on F2P games.