CotT: Moon Knight vs. X-23

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PuceMoose
PuceMoose Posts: 1,445 Chairperson of the Boards
With X-23's healing, this fight comes down to a battle to be able to down her in one or two shots. My low-level champed Moon Knight felt pretty smug when he earned 11 green AP in the first three turns, and then, much less smug when he couldn't get a single additional green AP for the rest of the battle. I waited until I had enough black to double cast it, and the deed was done!

I wish X-23's green would switch over to its Fury form as soon as you got enough red, without having to cast it once. That's a *lot* of green to use just to start generating some okay strike tiles. 

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  • DAZ0273
    DAZ0273 Posts: 9,624 Chairperson of the Boards
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    Champed Moon Knight swapped slugs with X-23, she had her healing going but eventually Moonie got the green he needed and that was the end of that.
    And yes - agree 100% on X-23. Obviously she is dated anyway but she could be a pretty nice 4* and the suggestion above would certainly be an improvement. Likewise if we could match her trap tile, rather than it sits there unused in 90% of matches.