The rockett said: Update:Sub 2 clear: 21 mins (4-5 mins quicker maybe)Sub 2 grind: 35 mins (went too quick and could have done 32) saved no time exactly has before. Sub 3 clear: 19 mins (about 4-5 minutes quicker if that). Will update for the full event at end. Again the end grind is still the same which is the drag.
Mrcl25 said: We need to know if the current points difference between scl 9 and 10 will be adjusted or remain as it is now. Before next event starts, please.
The rockett said: Mrcl25 said: We need to know if the current points difference between scl 9 and 10 will be adjusted or remain as it is now. Before next event starts, please. Assume nothing will change for a few weeks.
Warbringa said: This change is great for a casual player only going for progression. I can do 3 clears of each node, and a fourth clear of the easy nodes and get progression. This saves me nearly 15-20 minutes per day (minimum estimate, perhaps more time saved on certain subs) so far as I don't need to do 4 clears like the old system. I had quit playing the game for over a month except for playing DPD and saw my alliance mention the changes. This brought me back into playing PvE again as I can get the same rewards and invest less time into the game, I may begin to play again on a regular basis.I know the impact on competitive placement players may be very different but as a casual progression only player this change is a big plus. Well worth the minor loss of 50 4* shards and a bit of iso. Also less matches will generally mean less health pack needs, a small benefit, but still a benefit.
Daredevil217 said: Rockett is saving maybe 4-5 minutes while Bad is saving 40 (!?) by not having to do that last opening clear (which I kind of question... but I digress).
I cannot engage in PvP because roster is too weak and I am just a packet of jam n jelly to be nomnom points for everyone else.
Michael1957 said: As a neophyte to SCL 10, extrapolated to finish 50-100, what is the best slice to play in 10? Which slices flip ? There doesn’t seem to be as many players in 10 since I’m not grinding for placement and can still finish top 100.
Bad said: purplemur said:I cannot engage in PvP because roster is too weak and I am just a packet of jam n jelly to be nomnom points for everyone else. Mostly you cant stand the last part. Because AI is dumb enough for winning 75 battles and those cps,if you can engage pvp scl10. I am not so strong to gain 1200 points, or so few times I could did it.
purplemur said:I cannot engage in PvP because roster is too weak and I am just a packet of jam n jelly to be nomnom points for everyone else.
krakenoon said: I would expect this information to be invalidated if the devs succeed in tweaking 10 to entice more players. The more popular slices will continue to be more popular, but I would expect growth among all slices by the time anniversary rolls around.