Michael1957 said: I’ve only been in SCL 10 for 2 days, so I’m just a 450 player but even in challenge node I haven’t taken any significant net health damage nor used a HPack . Granted future teams may be tougher but the first 2 days were kind of underwhelming
Daredevil217 said: Michael1957 said: I’ve only been in SCL 10 for 2 days, so I’m just a 450 player but even in challenge node I haven’t taken any significant net health damage nor used a HPack . Granted future teams may be tougher but the first 2 days were kind of underwhelming You’ve been posting this quite a bit. I’m interested in your take on the day 3 challenge node.
bluewolf said:Sub 3: 4Carnage/Kraven/Sabretooth. YEAH. 4nage will spam 3 (?) - depends on the build - attacks every turn and once you have 4 out, Kraven is doing dmg every turn to you. The ramp up in difficulty is pretty big. Doesn't seem impossible, but a lot harder.
Michael1957 said: bluewolf said:Sub 3: 4Carnage/Kraven/Sabretooth. YEAH. 4nage will spam 3 (?) - depends on the build - attacks every turn and once you have 4 out, Kraven is doing dmg every turn to you. The ramp up in difficulty is pretty big. Doesn't seem impossible, but a lot harder. I’ve never seen this combo, or anyone in years use it in PvAI. Has it just been overlooked? Or does it have a proven nemesis to negate it. What are the attack theories ( I have no Kitty)
bluewolf said: Michael1957 said: bluewolf said:Sub 3: 4Carnage/Kraven/Sabretooth. YEAH. 4nage will spam 3 (?) - depends on the build - attacks every turn and once you have 4 out, Kraven is doing dmg every turn to you. The ramp up in difficulty is pretty big. Doesn't seem impossible, but a lot harder. I’ve never seen this combo, or anyone in years use it in PvAI. Has it just been overlooked? Or does it have a proven nemesis to negate it. What are the attack theories ( I have no Kitty) <snip>I am not sure Sabretooth really needs to be in there, but it certainly won't help with a scaled up red for 6 AP. Take out Carnage to stop the attacks and there's still a hard hitting multi hit red waiting to smash you up.
bluewolf said: the devs either tested
atomzed said: I had a tough time with Kraven + carnage in the last FFW, because I was relying on Britty. Which is a bad idea because Kraven just straight up to 10k damage per turn. And Britty damage was poor. But now with apocalypse + Thor + Brb, my damage output is much higher. Though I still take 10k damage I could kill off Kraven in a few rounds. Though I still need to use one health pack per match, it was an improvement.
ThaRoadWarrior said: I did clear 2 with CapHawk + Apocalypse, but wiped on clear three because I couldn’t get yellow down soon enough. Once my health refreshes I’ll swap wCap for Iceman and see what that feels like.