Tolken wrote: Short explanation of CURRENT Alliances: #1 You want to join an Alliance. Even if it's just a small 5 person public alliance. Alliance rewards are now becoming very common place in events. The current reward structure setup means get something extra just for being in one even if it performs very poorly. #2 Alliance points are additive between members. Ex: 3 person alliance: Bob Jane and Todd: Bob has 100 points, Jane has 300 points and todd has 50points. The alliance has 450pts. This means it is advantageous to join larger alliances. #3 Spots for an Alliance cost 100 hero points multiplied by the spot number. (When someone creates a new alliance, after they pay the startup fee 500 iirc, they are given 5 initial spots) Opening spot 6 costs 600 hp, spot 11 costs 1100 hp. Alliances max out currently @ 20. Because of this, most larger alliances (15+) ask members to "pay for the next spot". 14/15 alliance this would mean paying for spot 16 (or 1600 hp) #4 Commanders: Simple Alliance administrators. Able to make the alliance public or private, Add new spots, Invite people to join, and Kick people.