@MackDan1 said: Also, why are we starting over in the I's again. This happened before over Christmas. The 4* pvp reward rotation keeps getting reset. In December it reset from Iceman. Looks like it happened again. Just think it's kinda odd.
I wonder if it has to do with Super-Skrull coming up "too soon" in the regular order? (Though they could just skip it.) I was looking forward to those late alphabet characters as well.
@argle_bargle said: @MackDan1 said: Also, why are we starting over in the I's again. This happened before over Christmas. The 4* pvp reward rotation keeps getting reset. In December it reset from Iceman. Looks like it happened again. Just think it's kinda odd. I wonder if it has to do with Super-Skrull coming up "too soon" in the regular order? (Though they could just skip it.) I was looking forward to those late alphabet characters as well.
@argle_bargle said:
They started over when Invisible Woman was rewarded a little while ago. The unfortunate history is that there have been resets when they ran 4* PVPS which break the expected alphabetical progression.
One could speculate that there is some automated reward scheduler that is getting changed and that it is either too hard to change, or they are uninterested in changing it back to the reward that was previously set to come next. And it is easier to let the automated scheduler continue on, since the vast majority of players do not care, are not aware of the pattern, or both.
We highly engaged players are like, maybe, 1/10 of the total players at most.
Was thinking along the same lines bluewolf.
@argle_bargle said: Are the rewards for I,Spy in a new order or is that my imagination? The HP is still at 25 wins, and the second CP reward is back way up at 75 wins. Is this a new normal?
Now that is a bad mistake.
Did they ever mention them changing the cp reward in pvp back to 1.2?
They've swapped the CP rewards with the 350 shards of the 4 star.
Seems like they 'noticed' that a lot of players suddenly stopped at 1000 instead of pushing to 1200, and that means a difference in HP spending due to shield hops.
@RickOShay said: Seems like they 'noticed' that a lot of players suddenly stopped at 1000 instead of pushing to 1200, and that means a difference in HP spending due to shield hops.
Oddly enough, as a 900 pvp player before the rewards update, instead of playing all the way to 900 then shielding through the end of the event, I use more shields getting past 1000 and a little more above to guarantee t1000 placement.
The CP is way more alluring to me than my perceived lower value than the 4* shards. Extra shards just mean a faster max champ 4 (especially in the case of Teen Jean here). I have zero ambition to climb above 900 here now. Which means back to a 1 and done shield.
bluewolf said: Just felt like pointing out that they started the New and Improved PVP rewards structure with boosted Bishop week. Fantastic planning! There’s no other team I like to fight more than BRB and Bishop 75 times.
The rockett said: Oh @IceIX. The DP vs MPQ is wrong as well. Could you please take a look at this and let us know what happened. Was to be Hulk Shards and now Yelena shards. Just curious.
Febreze15 said: bluewolf said: Just felt like pointing out that they started the New and Improved PVP rewards structure with boosted Bishop week. Fantastic planning! There’s no other team I like to fight more than BRB and Bishop 75 times. Boosted bishop isn’t AS terrifying since the damage threshold is higher for cheesing blue
Projectus2501 said: Febreze15 said: bluewolf said: Just felt like pointing out that they started the New and Improved PVP rewards structure with boosted Bishop week. Fantastic planning! There’s no other team I like to fight more than BRB and Bishop 75 times. Boosted bishop isn’t AS terrifying since the damage threshold is higher for cheesing blue A broken char is always a broken char. Boosted or not.