HoundofShadow said: These are the list of meta that some don't want to see, based on the sentiments in this forum:1) Bishop: free ap and stun2) Capworth/Hawkeye: free ap and slow matches3) Kitty/BRB: defensive4) Gambit: free ap gain and destroying opponent ap5) Gritty: high damage If we were to extract these, it would be defensive AI team shouldn't be doing this:1) get free ap every turn2) play defensively via protect tiles3) deals high damage 4) slow down matches in any form (for example, attack tiles or putting out new special tiles like Carbage/BRB)5) cause players to use more healthpacksLet's turn this around. 1) What kind of meta would you like to see in the game? 2) How do you want your ideal meta be countered? 3) What's the max number of turns a player should take to win a match against meta team?
Projectus2501 said: Since the introduction of cl10 (a much needed improvement) and the new kitty BRB meta the game pace has really slowed down. A game now takes twice as much time than a thorkoye game took. Unfortunately thorkoye VS kitty BRB is bad. Even worse... Kitty BRB vs kitty BRB is a never ending lottery.Can anyone (devs included) explain me what are the positives of this situation?...Ps: not even gonna talk about bishop...
Vins2 said: So what's the counter to the ubiquitous BRB/Kitty/Bishop team that everyone's using in shield sim?
Vhailorx said(3) you are misstating several of the particular critiques. People dislike gritty because of the speed and passivity with which she adds damage. BW can also do very high damage but no one cares. And people dislike brb/gritty because it means long matches, which are a problem for extrinsic reasons.
Projectus2501 said: ...Ps: not even gonna talk about bishop...
bluewolf said: Last night I was playing the Hulk PVP and took my BRBitty vs another BRBitty and did it wrong. (Spoiler: Boost blue and green and chase green as much as possible. Don't chase blue.)Should have retreated but decided to stick it out.....I think that was like a 15-20 minute match. Whatever, I am emotionally disengaging more and more as it is. Seems they are more interested in making bundles vs creating a fun and balanced meta.
Jexy said: I just champed one of the new metas (BRB) and pushed to I dunno 600 or so with Thorkoye & then after that with BRB and Prof X / 5Carnage to 1000. wasn't difficult, lost once during my push, no biggie. but then yeah every match after 1000 was worth like 5 points & so I just shielded out. despite playing since the game launched, as a mostly non paying player I don't get if there's a trick to finding reasonable points after 1000 or so. but alliance mates push to like 1700 so apparently it's possible. if the trick involves line or whatever I'm not gonna do it, it's a match 3, but if there's something I can do as a player to make it more point rich for others that doesn't involve not shielding for a long time then I could do it. talking about pvp not sim