jsmjsmjsm00 said: People defend these changes probably because the math and data support that these are good changes. If you want to keep ignoring the positives to meet your own complaint agenda, don't expect to be very persuasive.
broll said: How exactly is the game harder for new players? When I started there was:- No way to save covers (14 days and that's it)- No way to get additional covers (BHs or Shards)- No way to target specific characters (all RNG and event rotation)- No champ levels and rewardsThat was much harder than it is now. Shards can be saved to a non-rostered character forever without ever spending the HP to roster them. So a new player can now effectively build up a huge collection of unrostered but fully ready to go once you have the resources for them. I probably threw away hundreds of 3* covers, fewer hundreds of 4*s, and 10s of 5*s just because there was no way to save them in 14 days (I also paid, quite a lot trying to save them or I'd have lost factors more).This change and the others listed are must stronger improvements then they are for vets. Vets don't feel the rewards as hard because they're much closer to 'caught up' with the release treadmill and don't have to worry about losing covers much anymore. They are far more focus on maximizing resources and percentages of high level characters. Those are are vet level problems that a new player won't have to worry about for at least 2 years.
I think part of the reaction is due to the simple fact that all resources in the game reduce in value over time already. So it's not clear that making further cuts into those resources is warranted.
Consider the following goals an intermediate player might have:
Now think about what the concrete numbers for each of these goals are today compared to what they were a year ago. People are annoyed because it feels like receiving a pay cut while feeling the squeeze from inflation.
ROY84 said: I never said anything about saved covers. That was a universally positive addition. That's why I didn't include it in my criticisms. I'm sure based on D3s present initiative they regret implementing it.